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aidanabat

156
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14
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A member registered Jul 10, 2020 · View creator page →

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That's ok, we appreciate the kind words more < 3 We're glad you liked it enough to play it for that long! We'll be updating the game soon too, so feel free to play it again then : DD

The jam is already over but to all Junk Stackers out there, my friend found a strat to pump your score up: when your tower starts to fall just SPAM place blocks

Very ambitious, and I'd love to see you expand on your idea! This kind of feels like Trello simulator right now, but if you fleshed this out even more, I bet this would get people ADDICTED!

Got my pyramid in 6m10s! Really interesting idea, although I wish there were more upgrades. Fun to see the little dudes pushing around the bricks : D

Man this has some good art and theming! I enjoyed the idea of having to balance the tower out, but I think it could've used more "physicy" blocks or quicker sliding. Also, the idea of the random events changing the tower is A+

Great concept, super fun! I felt like I cheesed it a bit by using a fan + double jelly jump combo, but this game was cool!

So good! The art (especially the facial expressions) are cute and funny, and I love the dialogue so much. The game mechanics themselves are great as well, and the first time I realized there was a hidden switch outside the game area that you had to expand to was just 10/10. Love it!

Man that clown animation is genuinely so creepy when combined with the lack of music (in a good way!), I genuinely thought a clown jumpscare was gonna pop up the first time I lost a level. Cool game, and I love the idea of having to use the light expander combined with the danger clown zones!

LMAO hilarious concept, I didn't get why the title was flashing sheeps until the 3rd letter showed up. Fun game! I kind of wish there was a version with whole words instead of just letters though (wink wink nudge nudge post jam update pretty please? )

Really creative idea, one of the funner puzzle games from this jam! I think some of the UI/UX choices could use some rethinking (like the bars), but it didn't really detract from the fun of the game < 3

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Lmao the oh yeahs got me XD, fun platformer-collecting game, shame about the backgrounds not being in the web version, but good job! Also im hopping on what one of the other commenters said-- If GMTK had a humour category, I could definitely see this in the charts

Lovely little puzzle game! Overall game is great, but the jump feels kind of floaty (which in my head doesn't really fit the slime). Still loved the game though!

A+ game! I didn't expect a game like this to be submitted, but I'm pleasantly surprised! Honestly, aside from maybe changing the hitboxes for the arrow dragging and the like, this is just good all around. Please make more levels  😭  😭  😭  😭  😭  😭 

Super fun! I'm not really a platformer guy, but this scratched an itch in my brain and hit me just right. Also, the player character is so charming for some reason < 3

WOW that's a good game. I have no unique feedback to say, so I'll just mention that I think this game has a looot of potential, and I'd definitely play the beep out of this if this were fully worked on < 3 Also, love the logo!

Cool puzzle game idea-- breezed through the levels really quickly, which I'm taking as a sign of good level design, and the core concept of the platforms extending based on certain factors is simple but interesting! I think it could've benefited from some form of design for the platforms (just to diferentiate the colors), but other than that, nice game!

Beautiful looking game, and super chill too! It's really cozy building the map up piece by piece : )

Cool game! I was expecting a Feeding Frenzy-like game at first, but the "flappy bird" like element of the gravity along with the fact that you can actually fight back makes it fun in its own way! 

Incredible work, this is basically already a published mobile game on the play store (it's just missing WATCH AN AD TO REVIVE lmaoo). Incredibly polished for a jam game, with the standout being the art for the main character!

Spent a couple of minutes trying my best : F
Whacked the entire block in one go : SS
Conclusion - I should not be a sculptor
Joking aside though, this is a neat game with a lot of possibilities! I'd have loved more tools and more blueprints, and if you update the game, I'd definitely play a bit more! Love it!

Great puzzle game! There were already a bunch of comments that have said what I was going to say in a much more eloquent fashion (level size, camera lock,  controls, etc), so I'll just settle with saying that despite that, I honestly still enjoyed it! Good job! Aside from that, we'd appreciate if you guys also took a looksy at our game < 3

Man this is fun, and I'm not just saying that because of how satisfying it is to drop a building on peoples heads. Very reminiscent of old flash games, and as fun to play as them too! Honestly just A+ game feel and satisfaction, not much else to say. Aside from that, if you have the time, we'd appreciate if you also took a looksy at our game < 3

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Always love autobattlers, and this is definitely no exception! Love it, super good fun, although I wish I could buy more than 1 thing a round (like all the other comments said lol). If you plan on revisiting this game or have any plans to update it, one suggestion I have would be to maybe have a reroll feature in the shop < 3 Other than that, if you have the time, we'd appreciate if you also took a looksy at our game < 3

Also: I accidentally got booted because I bought something I don't have enough cash for-- maybe just give an error out instead lolz

REALLY interesting puzzle game, I enjoyed having to write down stuff in notepad for the gematria values. A lot of the comments also mentioned it already, but the art is great!!! Would also appreciatei f you took a look at our game : )

Short game, but so cute! I could see this getting extended into a full "game" game with a dragon salon or something, but I digress. Lovely game! Would appreciate if you also took a looksy at our game < 3

Interesting game idea-- I always make sure to get my daily wordle in so this is definitely up my alley. Could use some more sounds and work on UI (maybe add previous words since ghost letters are obscured by other words), but still fun. Would also appreciate if you took a look at our game < 3

When I saw the photos for the game I thought "it can't be this good, it's just a jam game right?" but it WAS. So much charm is oozing out of whole thing, and whilst it could do with a tutorial (grandpa is not sneaky by trying to say figure it out yourself), it is visually great and mechanically sound (pun intended) as well. Overall A+ game! If you guys have the time, we'd also appreciate it if you took a looksy at our game < 3

Got 54.6% -- Cool game, I wish there were hotkeys for the stuff since I was wasting time clicking the buttons on the right, but other than that, great! Honestly no idea what you could do to expand on this idea, but I'd love to see it lol (subtle nudge to please update this after the jam wink wink)! Other than that, if you have the time, we'd appreciate if you took a look at our game (fellow ant jam game!)

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Good attempt for a first game! Some pointers:
- Some of the controls were a bit finnicky (mainly the potions, perhaps change it into a wand ?)
- There was only one instance of it, but the box pushing physics seem to be a bit odd
- Instead of allowing the blocks to be walked through, just kill the player to reduce the amount of time spent going back

Aside from that though, great effort-- lots of SOUL! 
If you have the time, we'd appreciate if you also took a looksy at our game < 3

Man I never realized how much I've been missing Bad Piggies until this game. Fun physics, fun building (no grid, yum) and just all around chill game. Love it! If you have the time we'd also appreciate if you took a looksy at our game < 3

Love me survivor-likes! I love the idea of balancing the amount of enemies on screen with your "scanning" in order to gain xp, it really adds a different dimension to it compared to just "KILL MORE ENEMIES RAAAA". I also like how reminiscent the art is of old flash games (I mean that in a good way!) I'll definitely be waiting for a post jam update from this

Other than that, if you have the time we'd appreciate if you also took a look at our game < 3

Bonked 9 guards and ate 21 cheese, cute game with some standout visuals! I don't really play 3 lane running games but this didn't overstay its welcome, and the fat rat helped lmao. If you have the time we'd also appreciate if you took a looksy at our game < 3

Super interesting game concept-- would definitely have benefited from more factors (maybe stuff like gravity or... idk im not a space nerd), but overall, enjoyable puzzle game! I also think it would have benefited from some more guidance on what the solutions were, such as just a picture of what the final planet should be or something. Other than that though, fun! If you guy have the time, we'd also appreciate if you took a look at our game in turn < 3

Fun and incredibly satisfying gameplay loop, although I wish the difficulty ramped up just a tad faster! Incredibly lovely art too (inspired by Andrew Hussie?) A+ Game overall! We'd also appreciate if you guys took a look at ours < 3

This has to be one of the chillest games I've played this entire jam-- super good! One thing I do have to mention though is that my first time around, I didn't realize that the people needed to eat, so literally everyone starved because I was waiting for the gold to get the farms up and running. Still cool though, and definitely expandable as a chill city (or town I guess lmao) builder! If you guys have the time, we'd also appreciate if you took a look at our game!

Interesting concept--  I love the idea of capping the player's clicking through an in-game reason, but I wish there was a bit more meat to it though. I do like how retro it all looks though, you def nailed the style! Aside from that, if you have the time we'd appreciate if you took at our (definitely more traditional) clicker game < 3

Lovely game, and I see the vision! The collisions on some of the item drag areas are strange, but I like how it directly affects how your sea battle with the kraken goes! Wish there were more ship parts though, since right now it just changes the stats. Other than that, if you have the time, I'd also appreciate if you took a look at our game < 3

Cool take on the stacking game "genre"! I got surprised by my honeycombs suddenly sticking together, but once I got the idea, it was easy to get a hang of, although I wish it had a snapping feature. Also, not sure if this was intended, but I also noticed that you can sometimes "merge" honeycombs together and glitch them to overlap. Aside from that, if you guys have the time, we'd appreciate if you could also take a look at our game < 3

Fun little game, definitely fits the theme! Game feels a bit punishing though because the objects that fall seem to fall with the force of a meteor lmao, especially the basketballs for some reason. Other than that, if you have the time we'd appreciate it if you also took a look at our game < 3

Such an adorable game < 3 The narrator really brings you into the storybook feel, and seeing the wrong options illustrated and voice acted was also nice (although I would've loved to see them expanded on more, I understand the jam's time limitations though). One thing I do have to say though-- that door puzzle had me going crazy because I didn't realize you could scroll to resize objects. Aside from that, if you guys have the time, we'd also appreciate if you took a look at our game : )