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Ben_64

53
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A member registered Oct 28, 2018 · View creator page →

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Oh no! What level were you on when it happened? 

Thank you, this is super helpful!

Fun game with good art style and presentation overall. This would be a good time killer on mobile. The laser seems very weak though. Nice job!

I really like the movement system, it's not what I'm used to but it works! Takes some practice though. The difficulty curve seems pretty steep, but other than that this was great!

Like another commenter mentioned, I think sound effects could really up the juice of the game. Music was on point though!

With the right music, and more "stuff", this could be really relaxing.

Great visuals and presentation. If I had a critique, it would be that sometimes the pixel art makes it hard to read the controls in-game. It took a bit to recognize the X button was an X in game.

Nice work!

Feels like a cross between Asteroids and Galaga which is cool. It could be interesting if you almost wove those two styles together. Nice job!

Simple fun, nice work

Great presentation! Those galaxy-cloud transitions were really cool. Was this inspired by an old flash game? 

Very cool! The music is really fitting. It might be cool if the size of the sun had an impact on the orbits of the other planets, but I don't know astrophysics so I don't know how hard that would be lol. I'd be interested to see if you add more!

Thanks for checking it out! Are there any gameplay elements in particular you think could use some work? I have a few in mind but want to be sure I'm hitting the right areas. Thanks again!

Thanks for playing! Lock-on definitely needs some polish. I've played around with the issue of not being able to judge where you're going, but it seems it may need another look. Thanks for the feedback!

Fantastic work! The visuals are phenomenal, and the sound design is a perfect match. Gameplay reminded me of the Witness.

If I had one nitpick, it would be that the left click symbol didn't really look like a left click to me. It was minimal enough I thought it was related to a puzzle or something at first.

Enjoyed the satire then got legitimately freaked out before dying. That mascot model is very unsettling lol. 

Nice, relaxing, simple game. Clean art and audio too. It'd be interesting to see more variations on the obstacles. And while having the long tail is satisfying, I wonder if it could be incorporated into the gameplay somehow.

Nice game!

Big fan of the art style! The gameplay was fun enough but pretty basic. 

I got the same error.

I got to the librarian. I really like the art style! It looks fantastic. It's also feels smooth to play.

The dialogue cut against the atmosphere created by the art style and music for me. The humor and 4th wall breaking didn't land for me when everything else felt mysterious and serious.

I'd also recommend having a continuous input until the correct sequence of notes occurs. Whenever I started the note sequence wrong, I didn't like having to fill in the rest and read the failure text again.

Overall this was really cool!

Really great presentation. The character animation is fun and the art style is clean. One thing that tripped me up was what 'E' did. I think if you moved that tutorial sign to the section where you life the barrel it would be clearer. I stood around the barrel for a while trying to figure it out because I forgot 'E' was an option. 

Overall nice job!

Genuinely unsettling. Nice work!

Love the style! Felt good to play too. Ended up walking around pretty lost though, did not find all the items.

Great atmosphere! Really liked the music and art.

Yeah, it definitely needs some polishing up. After a weekend of staring at broken pots my mental fortitude for fixing bugs began to wane 😂 Glad you liked it though! What was the bug to get that score?

Fun game. The music threw me off a bit, thought I should be going up and down to the song. Otherwise liked it

You need to destroy trees, the push, but by doing so you spawn enemies that act as an obstacle, the pull. Hopefully that makes sense.

Solid little plateformer. Love the light effect

Nice work! Enjoyed it a lot, however now I feel some sense of existential dread lol. 

I like the visual style but the lack of music and sound effects does hurt the presentation. I'm glad I read the comments because I also was wondering why I was so slow. Love the wave effect after destroying an enemy though.

Had a good time with it. Simple presentation. I really enjoyed getting the enemy abilities. I found it a bit confusing though. I'm not really sure how the gold system works.

Nice simple concept with clean presentation. I would like there to be more challenge though, and the music was a bit grating.

Great visual style and nice gameplay systems. Performance was pretty rough through.

I wasn't able to place anything but road. Nice presentation.

Great look and feel. Mechanics had a good sense of push and pull as well.

Had fun with this one. If the giraffe moved faster, I think it would be a lot better. Fun concept and funny execution, but lacks polish.

Super low sensitivity, which made it hard to enjoy. Could be related to monitor resolution.

Solid game loop and concept. Visuals were very nice as well. Would love to see it with more juice.

Fantastic aesthetic! Feels smooth to play too. Wasn't really sure what I was supposed to do though

Fun, but the controls could be tighter. Didn't feel super responsive. Really like the aesthetic though