Update: Minor bug fixes
Benicho
Creator of
Recent community posts
Thanks a lot. It's always sort of hard, at least for me, to gauge how easy this type of game would be because by the end of development I had already memorized how much all of the block's weigh, and adding the numeric scale just made it even easier, but I'm glad to hear that for someone else playing the game it felt balanced.
Thanks for all of the suggestions. The digital scale was actually added later in the development process and there is a setting in the menu to disable it. I just thought it may be a bit too hard without it. Also, if I am understanding you correctly, I believe you are suggesting a popup when you hover over a block that has been weighed already and it says how much it weighs. This is a pretty good idea, and I have an interesting twist on it in mind that I think would be a pretty engaging mechanic.
Thanks a lot for the feedback. I think I agree with your nitpick now that you mention it. I want to make sure I keep the main scale in the center because it should be the focus, but I could definitely make the blocks move to your mouse position faster, because right now they lag behind. I just added that lag behind effect to try to keep the movement smooth.
Thanks for the play and the feedback. I just went into the project, and I believe I fixed the bug. Of course, I didn't update my submission because that's not allowed, but multiple people have mentioned the mini mirror not working sometimes so I figured I'd take a look and fix it for after the jam ends.
Thanks for playing and for the feedback! I was actually planning on adding music but unfortunately ran out of time. The moving multiple blocks at once was actually unintentional but I left it in because it wasn’t really game breaking. I could look into a feature that lets you group blocks and move them together though. As for the small mirror, what you may have been experiencing was trying to copy the number block or the saw which don’t have miniature counterparts, so they can’t be copied by the small mirror, but I’ll make sure to look into that because there very well could be a bug.