Thank you! I may make this a mobile game sometime after the jam since I've had a few other people say it would make a good mobile game too. I'll be sure to make the UI not last so long if I update this game in the future.
DoodleDuckGames
Creator of
Recent community posts
Very creative. I like that some of the animals are deceiving like the mouse with an elephant balloon or the sheep with lots of wool.
The game did softlock at one point (I was playing web version) and I didn't really understand why I was destroying past customers house, but I thought it was a good game and I had fun. Great job!
This game is awesome and reminds me of an old flash game (it also made me nostalgic for Club Penguin). It got REALLY hard towards the end, but that might just be that I'm not good at the game. 😅
I felt like I should have had some kind of penalty whenever a penguin fell into the water, maybe a second or two taken off the timer. Just an idea if you plan to update the game in the future. 🙂
Really cool arcade style game with awesome pixel art and color scheme, I do wish there was some music for the main portion of the game though.
I did encounter a bug where if you held the spacebar down before landing that your character would not want to jump unless you release the spacebar and press it again (hope that makes sense). Other then that everything worked as intended. Great job!
I had few bugs while playing this game. One being that at one point the turn wouldn't end (drawing and playing a card seemed to fix this), and another happened while loading the next level, the game faded out but never faded back in, making the game unplayable.
I thought it was a fun game with great art, audio, and gameplay. I just wanted to point these things out so you could work on them or fix them if you plan to.
Thank you for your feedback. There are a few different kinds of obstacles as you get higher (falling boulders, bats), but I admit you have to get pretty high before you reach those.
I was originally going to have a countdown timer/highscore system also to encourage speed, but I didn't have time to put it in the game sadly.
Again, thanks for the feedback, it means a lot. :)