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Dunking Dog Games

65
Posts
16
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26
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A member registered Mar 21, 2020 · View creator page →

Creator of

Recent community posts

That's a great idea. Going to steal that one!

Thanks so much for the kind feedback. Let me check out your game too!

(1 edit)

Update: I added full-screen.

Yep, definitely an issue. I ran out of time to place the boxes properly. Thanks for playing my little game!

Thanks for reviewing and playing my little game. I added full-screen. Also, the timer should now be visible.

Thanks for reviewing. I added full-screen.

There is actually a timer in place already at the top, it's just not visible because I suck at UI :)

Thanks for playing!

Good point! Will fix this! Thanks for playing!

Haha, love it! That's what happens when you don't know how to make a proper ending for your game and put the death collider too low :D

Thanks for reviewing and spotting the bug!

There is one at the top, although not very noticeable 😆

Yeah, you're right. Unfortunately I ran out of time. Wish I could have done at least early- and late jumping. Thanks for playing my little game!

Thanks so much for the kind review. I defnitely had Mirror's Edge in mind when creating this. Unfortuneately I lost a lot of time with light baking and couldn't model out more details. Thanns for playing my little game!

Thanks for the great feedback. Regarding the voice, I'm not sure either 😂 Was a first timer for me, lots of ways to improve on.  Thanks for playing the game!

Thanks for playing the game and the kind comment! Best, Matt

Thanks for the kind feedback! Good feedback. I actually thought about this too, but ran out of time...

Best, Matt

Thanks for playing my game and the kind feedback! Best, Matt

Thanks for playing the game, great feedback, highly appreciated. Best, Matt

Very cool concept! Enjoyed this one a lot!

Would love to play this, but can't access the page, it says "You do not have access to this page"...

Interesting concept, well executed. Couldn't crack the code :)

Well-made tower defense game! Enjoyed playing this

Thanks for the kind feedback and playing my game! Best, Matt

Thanks so much! I hope to improve it and add more spells and monsters! Thanks for playing my little game! Best, Matt

Good job on this one. Just played a few minutes, here are a couple of points I noticed.

- Intro is not skippable (at least I didn't find a way to skip it)

- Why can't I jump? :D

- Being held in place when I attack feels awkward (I get it that the animations may look off if not), to me it feels like it's breaking the flow

- Minor detail: I play on a 49' wide monitor, the scaling of the UI suffers (see screenshot)

Keep up the good work!

Best, Matt

Nice little space shooter, then enemies are too quick for me :)

Nice little space shooter, then enemies are too quick for me :)

Cute little game!

Cute little game!

Great little game, found the Element of Fire and got up 3 flags :)

Great little game, found the Element of Fire and got up 3 flags :)

Thanks you very much!

Well done, that's farther than I got :D

Thanks so much, highly appreciated! Best, Matt

Thank you, very helpful! I fixed it!

The jet exhausts are very satisfying to watch. The control, albeit difficult, really fit the theme of the game. Well done!

The jet exhausts are very satisfying to watch. The control, albeit difficult, really fit the theme of the game. Well done!

Great visuals and atmosphere. Very chilled.

Great suggestion, picking this up.

It's kinda addictive, isn't it? :) Yes, it's all procedural, albeit very simplistic at the moment:

var levelSize = 5 + currentLevel;
LevelGenerator.Instance.Initialize(levelSize, levelSize);

The rest of the code for 'Initialize' is here:

https://gist.github.com/twiddles/7eba7790105bf72bb7be4ad6d921e646

I hope to massively improve this in the future. Others mentioned that it's repetitiv and I totally agree. Wish I had more time.

Thank you very much! Yeah, you're absolutely right. I completely forgot about Laptop users. It has controller support, though. So if you got one lying around... :)