That's a great idea. Going to steal that one!
Dunking Dog Games
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Good job on this one. Just played a few minutes, here are a couple of points I noticed.
- Intro is not skippable (at least I didn't find a way to skip it)
- Why can't I jump? :D
- Being held in place when I attack feels awkward (I get it that the animations may look off if not), to me it feels like it's breaking the flow
- Minor detail: I play on a 49' wide monitor, the scaling of the UI suffers (see screenshot)
Keep up the good work!
Best, Matt
It's kinda addictive, isn't it? :) Yes, it's all procedural, albeit very simplistic at the moment:
var levelSize = 5 + currentLevel; LevelGenerator.Instance.Initialize(levelSize, levelSize);
The rest of the code for 'Initialize' is here:
https://gist.github.com/twiddles/7eba7790105bf72bb7be4ad6d921e646
I hope to massively improve this in the future. Others mentioned that it's repetitiv and I totally agree. Wish I had more time.