Did not expect to have this much fun with a typing game. An absolute ton of fun.
EDDEN
Creator of
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The gameplay is a lot of fun, art and the game's general style is great, and was really a crazy amount of fun. Some games submitted seem to have a great original concept without the best execution, while others are often unoriginal and sometimes unrelated to the theme but still fun. You have done a great job of merging the two to create a really engaging game while staying true to the theme, with a take on the theme that I find really great. All in all, great job and keep on making!
This is both hilarious and crazy fun. The particles and sounds make everything feel incredibly impactful, and the AI is actually challenging rather than a breeze like in most fighting games while still feeling fair. Overall, this is easily in my top 10 games from the jam for being so unique and elegant, while also so simple.
The art and boss design made this feel like a sweet Undertale/Downfall mix. The boss fight is incredibly difficult, but also a ton of fun as I slowly began to master use of the movement along with the fact that shooting also allows you to float in midair. And, of course, the art is great as always. I've seen very few games that used only two colors while still making sure everything looks good and visually clear. Congrats on the game, and I can't wait to see what else you create in the future!
First off, great game! The puzzles were interesting and I thought the game itself looked really cool. Some music would have been nice, and maybe more levels, but the whole idea was really great. Just one little bug to point out, after you complete the game you can still shoot bullets, and hence kill the player after already winning.
Thanks for playing, and your point makes sense. My idea was originally going to focus on the idea of a cycle, where you cycle through enemies where when an enemy takes damage you turn into that enemy, but because I lost Saturday so the only way I could think to make it work was to have it be co-op. It started out with some resemblance but ended as it did. Thanks for the feedback as well.
Thanks for your feedback. I totally agree about the levels. I thought they looked nice in the development process, but after the jam I noticed that the levels often fee very cluttered with desktop applications. I also need a lot more play testing, as it totally went over my head that different players have different mouse sensitivity. Once again, thanks for playing!