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Etanyello

28
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3
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A member registered 86 days ago · View creator page →

Creator of

Recent community posts

im glad you liked it! A common feedback we’ve been getting is to increase the speed, in hindsight, yeah it’s pretty slow in the small form

thanks for the feedback! looking back it was probably a better idea to have each bug represent a different size,  we had that idea initially but went with this instead. The level that originally introduced the turtle shells was moved to level 5 as some of our group found the level too hard, meaning the new level that introduced the shells had issues as you mentioned.

thanks for the feedback! the puzzles are alot more simple than that though, there is no combination of creatures you need to eat. each creature eaten increases your size and each enemy spat out decreases your size. you just need to be the same size as the crown to pick it up 

love the idea of the room expanding after each level, nice simplistic and pretty graphics too!

Amazing use of the scale theme in a puzzle setting. Really nice aesthetics and gameplay too, the character feels really nice to control

alot of gameplay packed into this project, amazing that you got so much done in such little time! Love the artstyle too, reminds me of early flash games

this game has such cute aesthetics! the main character being an ant lends alot to the scale theme. samdwicch

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i love this game's artstyle!


the controls take a bit of getting used to but once you get a hang of it it's an amazing concept, love the platforming being built and designed around the growing yoyo

nice simple gameplay and i love the pixel aesthetics! The tutorial text is also a cool addittion

those are some sweet looking aesthetics, the simple artstyle lends alot to the overall feel of the game. Pretty nice!

Nice take on the clicker genre. I love that you visually see your collection grow with every upgrade. Nice simple graphics are pretty too!

love the fast paced and easy to understand gameplay! press play and you're straight into the boss fight, nice!

amazing concept! feel kinda bad for the intro dinosaur though

Super fun platformer game! I like the various QOL such as a growth meter. Being able to eat enemies larger than yourself is great and non-limiting, gives the player lots of options

super simple concept done well, it's really satisfying to use the jumbo mechanic and kick the creature off the screen

nice simple concept but so much replay value! I love the literal interpretation of the scales in "Built to Scale" super fun playing around with the scales and figuring out what everything weighs

Really nice! That might be one of the coolest and most unique level select screen/mechanics i've ever seen. also love the retro artstyle

I love the very literal theme of the scales! Also love the couch co-op gameplay, Pretty fun to try and multitask both sides of the scale at once too

sacrificed a cat to the  v o i d. pretty fun game! stretching cats is defintely an interesting mechanic

squishing the player's proportions using platforms is such a cool mechanic! super cool use of the theme in a puzzle setting

i love this! nice cute puzzle game. the puzzles are short and simple and fun to play

i love the low poly aesthetics! nice easy to understand gameplay too, very chill game

this gives me foddian vibes, pretty cool!

so skibidi

Super interesting mechanic with the resizing screen, also love the particle effects!

i love the pixel art style very cute

Wow!