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FungusVendor

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A member registered Nov 06, 2018 · View creator page →

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pretty neat gameplay loop, also farily hard without seeming unfair, overall seems almost like a complete game were it not so simple, well designed.

i really like the turn-based free movement/ability use, but in the end i couldnt really finish the game cause sometimes ending combat just wouldnt trigger after you complete objectives. Also the dark sludge enemies in the pentagram levels are extremely hard to see, and sometimes arent highlighted by hovering over them, though seemingly only when theyre right next to you. 
interesting idea, but pretty buggy (in terms of a game made in one week)

after EONS of waiting 

Dod you guys hear anything

Xenis

Im the workds top njmber 1 swordfish game fan

Oh no

competition

Is the mimic and that rotation puzzle in the game? It doesnt seem to be and im curious.