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Koliao

47
Posts
14
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2
Following
A member registered Sep 28, 2016 · View creator page →

Creator of

Recent community posts

Thanks for playing, I'm really glad you enjoyed it

Even if it's simple is satisfying, it can be converted in to a full game for sure, chill box factory simultaor

Thanks  for playing, I'm glad you enjoyed it
It's a hand made rope based on https://owlree.blog/posts/simulating-a-rope.html
My main suspicion is that I coded something bad in terms of performance apart from the amount of nodes
But maybe it is because the amount of nodes

Really interesting out of the grid mechanics for a sokoban like game

in fact they werent four rats in a trench coat, solid rat game

Thanks for playing! and sorry for the framerate, after the voting period ends I will modify it

yipiie, seeing the top of the other buildings gave me hope, and seeing the other rats was a bit mysterious, where are they going??
 

Really interesting concept

Had fun and managed to get the ying yang cat, also polished

Hi, thanks for playing, and sorry about the lag, will improve it after the voting period
Maybe playing the downloadable version helps a little

Thanks for playing, Im sorry about the performance, I will improve it after the voting period surely
Maybe playing the downloadable version will improve it a little

Sorry about the performance, I will fix it after the voting period probably, shouldn't program with no sleep hahah
Maybe the downloadable version works better

Yeahh im really really sorry about that, that's because coding with no sleep I guess, after the voting period I will fix the performance issues
Maybe the downloadable version will cause less issues

The high point isn't really coded in, is more of an area that you should be able to jump while retaining the momentum

Thanks, im really glad you enjoyed it, it has music but is really low an more of an ambient one
I plan sometime in the future to make a full game out of it

Right now I'm not with a pc, surely  will try it though

It means that you completed 7 poems, but some of them weren't complete or had some errors, so for each poem, you add 1 %, and if you complete 100 poems and each of them has 50% errors then you end up with 50% accuracy
It isn't really a percentage but points really

Thanks for playing and giving feedback, yeah, maybe a text would help

Loved the lore and the art, the player looked odd compared with the rest of the art

Thanks for playing, and cool that you enjoyed it, yeah for now we don't have a really complex gameplay and we focused on having fun throwing food to the monsters

Thanks for the feedback! And I'm glad that you enjoyed it. Yeah, we should had spent some more time with the explanation of the mechanic, we surely will add something like that post jam

Nice art and mechanics, knytt stories vibes

Great game! Really great feel and mood, visual and sfx

Great game! Really great feel and mood, visual and sfx

Really good art, had fun but found the levels a bit too precise for the air friction, maybe It's just my skill hahah

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Had some issues with the items clipping but had fun, also I just finished playing outer wilds and I felt like flying the space ship hahah, really good mood and dark theme

Hey thank you very much, really goodfeedback

Thanks, I'm really glad you enjoyed it as I really enjoyed making it, the music by the great Grayson Varn @keyresonance

Thanks for playing! Yeah, not super straightforward, sorry for that, but was fun to make and I'm glad you enjoyed it

Thanks for playing, happy that you enjoyed it, I had fun making, sorry for the rough edges that surely needs polish

I uploaded a web version with the crash fixed and other updates if you are interested, but I didn't really added more gameplay, rather polished the UX

I uploaded a web version with the crash fixed and other updates if you are interested 

Hi, if you are still interested in playing the game, I uploaded an updated web version

I'm really glad you liked it, and that you found it cursed. I'm planning on releasing another version once the voting period ends adding suggestions and fixing the crash. I will definitely add the preview, great idea! 

The bottom row thing I didn't find a good solution at the time, maybe just removing the possibility to draw it, and that the last pixel from Q can't be removed

Thanks, cool to know that you liked it, when the voting period ends I will probably come back and polish the gameplay so that it's more interesting to optimize

Hi, sorry for the inconveniences! The game was made for a jam and after the voting period ends I will probably upload a web version, to feel safer when playing it due to being an unsigned app.
But, that warning can either be a false positive, or that windows detected it previously and it is related to other file https://answers.microsoft.com/en-us/windows/forum/all/how-can-i-know-if-wacatacb...

The game is also open source, if you would prefer to build it yourself with godot https://github.com/koliao/aberrationary

Thanks for playing it, I'm happy that you had fun. It was also really fun to make

Glad you liked it! Sorry for the bug, I found It after uploading the game unfortunately, but I will upload a fixed version once the voting period ends

Cool exploratory concept, really liked the characters sprites, and the glitch monster

Glad you liked it. Yeah it kind of is a surprise, that's a really good idea, thanks! When the voting ends maybe I will come back to make some changes and bugfixes. Adding this to the list

Thanks!! Maybe when the voting period ends I expand on the mechanics

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Thanks for the .json export, I used it for a game jam. In the game you are supposed to break and modify the font https://koliao.itch.io/aberrationary