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Inked Toast

64
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A member registered Apr 21, 2023 · View creator page →

Creator of

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One of the few full stars games I have played, pretty amazing, love the concept and the open ended ness of some of the puzzles.

Cool game, can't dislike a vampire survivor game, pretty fun, don't quite get how the theme fits in but I did enjoy a few enemy dodging rounds, great job :)

Art great, Creativity great, theme, pretty damn good, gameplay great... I think, I had a hard time figuring out how to play and the tutorial didn't really help, but the implementation of the theme was really clever and well done and I really would love to play longer if I knew the mechanics a bit more.

I found the puzzles pretty fun and had a nice ramp up of difficulty, honestly the art is fine for this style of game, but I recommend either not smoothing the image or downscaling a higher rez box to get rid of the blur, and make the controls tighter, instead of swapping between movement and scaling to swapping objects, other than that wish list I found the game very fun.

Good art style, I like monochromatic games, pretty cool.

I love how you made a pico 8 game, pretty good actually, I think I'll put it on my Anbernic gaming handheld, Just got a new os with native pico support and this game is perfect for it.

Really creative idea, after the first level it brought me to the menu, was is the only level? I wish there were more because this is such a fun and cool idea, still amazing regardless.

Amazing art, The camera mechanic is awesome and fits the art style and time period, impressed with how you got this into a working web game and happy you did so great job.

I honestly liked the game but was disappointed with the theme implementation, still a solid game and great job though.

Lot's of fun to be had with this game, If only there were some music and a bit more game juice I would have forgotten about rating the other games and just kept playing. Great job.

Amazing style, simple yet fun gameplay, quite impressed for a 48hr game.

Amazing, felt so sad for the gecko

Fun, cute, and cat, what more could you want.

Fun idea, Liked the game feel especially placing and deleting blocks, I walked off the map and the whole game crashed, rebooted and worked fine second time though. Awesome job.

Great art

Pretty fun, I really liked how the cube climbed.

It's pretty fun, I like how you can use your attack cards on yourself, I just wish I could see more of the theme. Overall pretty good.

Insanely Fun, super juicy sound effects and very comedic.

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There is in game music, did you not hear any? There might be a problem with the web build.

Definitely fun, Neon aesthetic fits the game well, I think the main thing needed is a few ease of life improvements, like jump holding and coyote time (where inputs are saved and where there is a brief frame after you leave platforms where you can jump most commonly used in Celeste). Other than 1 critique this game is AWESOME!!! Looks like I have a pretty tricky rival to beat.

Pretty fun, add some power ups and some textures, maybe unlock different spheres based on your score and this could be a game I see myself playing regularly. Over all great Job :)

I love the take on the theme, has some funny parts, and I was so shocked that while on the map I could zoom out and leave footprints on the ground. The little conversations the main character has with herself is also pretty funny. :)

I added the two Ideas you recommended as a level I hope you enjoy :)

Free puzzle game made in 3days for the GMTK game Jam 2024. Eat Food to grow and shrink, use your newfound size and weight to solve puzzles. Currently has 9 puzzle levels, 2 cutscenes and Main menu. A fun 30min gaming session, give it a try.

https://inked-toast.itch.io/eat-to-scale

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That is just the next level script glitching because there is no next level yet. In the current version this is resolved. Thanks for playtesting my game 😊

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In the level where you got stuck the text box explains how to restart a level either by pressing R or the restart butter next to the timer, And thanks for the advice on the player sprite I will fix that for V1.5 along with the story :)

GG

Sorry I should have finished the tutorial, but to score points you shoot the nuts, there are instructions on how to play in a comment at the bottom of the games official page.

The B key is the shoot key, if you need any help with controls I have a comment at the bottom of the project page, but will ad a tutorial after the Game Jam period. Thanks for playing my game :)

To get nuts you shoot them, Once enough are shot you level up and are given another bullet so you shoot 2 at a time, 3 at a time and so on. The amount of Nuts shot and the bonus that some nuts give will be the final score on the leaderboard, I hope this helps.

Sorry I should have added a replay button, currently you enter the name you want to use for high score, and afterwards it shows you the leaderboard, upon exiting the leaderboard you are taken to the start screen and are able to replay. Thanks for your feedback and I am glad you liked the music :D

Fun and interesting game, graphics remind me of little big planet. The unstable part of having to restart every 32 seconds was both annoying and fun with an encouragement to be faster.

Good game, but the plate spins wildly out of control, when using physics objects and adding a revolute join you can set limits on angles and use the motor function for fine control of the objects angle. Honestly was laughing so much when I was just flinging salad at peoples head and feeding them raw chicken :D

Oh that makes so much sense, thanks for replying to me.

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The way you implemented the theme was hilarious, the dialogue options were good. If the game had some better art it could seriously become a classic, although in some scenes the minimalistic art style really lends itself to the story, and I loved when at the end of the second scene your character contemplates how much they screwed up :D

Really fun, good controls, definitely gonna give it a try on my phone.

Reminded me of when I used to play stick man hook on my phone. Pretty fun, but l found that the art and sound take away from the really fun mechanic you have made. Makes me feel a little like spiderman, awesome job :D

Pretty tricky but enjoyable, unstable mechanic took me a second to get, but then I realized the movement speed was unstable in a good way. Surprised at how much you could build in a day.

Not boring at all, was so shocked when I moved the slider and it was 3d. Good game, like the implementation of leaderboards.