What you are seeing in this page is an old prototyoe version of the game.
Development of this game has continued. Here are a few screens of what it looks liek today:
Hope you enjoy it.
To keep up with development news and a chance to try out our latest builds, join: https://discord.gg/ZFKvA54D
IceIcePingu
Creator of
Recent community posts
JSBARRIOS, thank you so much for trying out the game and making that video. As a solo developer (and a new one at that) I can't say how excited I was to watch your video! The game at that stage is still very much in its early stages and there are definitely many things to be improved.
The main question I wanted to answer with this build was: Will people be able to understand the basic concepts, with zero feedback and explanation from the game?
I feel like you did understand pretty much most (if not all) of what was going on. So that makes me happy :-)
You feedback regarding the lack of strategy is on point and that is something I want to address.
That battle was meant to be a sort of tutorial introduction to the combat mechanics, so I didnt want to over complicate things, but as always it can be improved.
Thank you so much once again for playing the game and giving the feedback :-)
You know.. I had it made.. I had it working.. but then it bugged out and I needed to submit cuz I was out of time in real life..
Also.. I think I didnt notice it wasnt workin once I submited.. dunno..,aybe its a webGL thing.. no long do I know.. LOL...
Maybe @ernani (https://itch.io/profile/ernani) knows why?
I'll try harder next time! :-D
I wanted to experiment with mixing PacMan and Text Adventure...
So the trick was.. I wanted people to be able to read the text while being challenged with bugs chasing them... If I made it too challangin I was afraid people wouldnt read the text.. if I made it too easy.. people might've gotten bored..
What was your take?
Too easy? Story wasnt interesting?
Ok... i got TOTAL Zelda Vibesfrom this game.... The quality/polish was spot on!
My main complaint is.. I want more! Come on! GIVE US MORE!!!!!!!!!
hehe...
More letters.. more exploring.. more puzzles.. you have a great draft here for a real game.
Oh.. also.. music! I learned about this great site. it's where I got my music from.. you can get stuff there for free: https://www.free-stock-music.com/
Soo this was super fun! =D
It could easily be my favorite entry.. Was well polished and it EVEN HAD A TUTORIAL! Wow...
But everytime I got to the boss I would kill it and the game would just abruptly end...
I dont know if this is a glitch.. or the game just ended.. its a shame cuz I wanted to play MORE of it..
Man.. I quite liked the design.. the mood, the ghost..
I really wish there was a way to know where you were going though.. It felt a little too "trial-and-error"
Maybe you could've given the player a way to mark the ground or the walls.. so he would know where he has been..... and that way.. could "plan better" his escape.
It has a lot of potential!
I checked some of your other games and now I'm looking forward to seeing you finish this one!
I specially like the idea of collecting letters.. it could work like a puzzle..
Like.. K E Y was a good intro..
Maybe you can make it so there are SLOTs.. and a riddle.. and the player has to find the letters and then answer the riddle placing the letters in the slots.. sortta like hangman... soo.. really.. DO IT MAN! Finish it! =D