Yeah I get it.. just trying out the GameJam to know what its all about. Thank You for Your reply.
Jacob Hill
Creator of
Recent community posts
Hi Lord Destro, thank You for Your post, really appreciate it. Know its not complete at all, take it more as a concept. About the visuals or sounds.. Im currently trying to do some pixel art myself, though it takes time and Im not really into it after all. So maybe will try to look for some collaboration. Thank You again and have a nice one.
Liked the concept of the game, loosing lives while shooting. Game feels clean, music is cool, tutorial straight and clear.
Just a little things that might help You in the further development I noticed. When there is a diagonal movement, You move fast.. (quick fix: if You move diagonally, move to the two directions * square root of 2).
And when switching to a different weapon other than pistol, I was not able to switch back with the 1 key.. (might have just been pressing a wrong key (using macOS))
Allover a really cool game, as I said I like the concept of it.. not being forced to kill a monster to go through the level.
Great coding, Jacob.
Hi MiceOrMouse,
as I just replied to EMTrexgames127, the short answer is, the game actually is unfinished.. I was working on it for just a little while and take it more like a concept than a completed game. Was mainly into trying a GameJam. But Im happy with the concept and thinking about working on it further on or implementing some parts of it into my main project Im currently working on.. though there will be a little delay for sure, because I have started doing some pixel art graphics for the game to make it more visual, not just a terminal style.
Thank You for Your comment and have a nice one.
Hi EMTrexgames127,
its true, the game actually is unfinished.. its more as a concept than a completed game Id say, though I really like how it turned out and feel like I might be working on it further on or implement some of the ideas to my main project.
Thank You for Your comment and have a nice one.