Very cool concept. Love the art and all the trap variations that could be used! I totally did not lay out a line of traps and watched the guard get bonked left and right lol. I was very confused on what I could camouflage against though, as sometimes it worked, sometimes it didn't.
Leyza
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Very cool idea! It took me a while to figure out how the match-3 mode connected to the dungeon mode, but really liked the concept when I did. I think there is very little incentive right now to swap between modes, as the best method imo is to collect gold and create a easy path in match-3, then just run to it in dungeon. Maybe making obtaining gold be mainly through dungeon would create a stronger incentive to switch?
Very interesting game concept, I love the spell combinations! Definitely took me a while to figure out the combinations and what actually does damage though. I think some damage/hit effects would really help. Being locked in a single direction when prepping spells also feels a bit clunky, and the ai stopped attacking mid fight lol (probably the only reason I won). A really fun game overall, I think has a lot of potential with some more polish.
Interesting concept! It took me a while to figure out that it was a finite small map and I had to convert all entities to one status for an ending, definitely a unique idea! The controls took a while to get familiar with though, and I struggled a lot initially because kept clicking the wrong buttons.
Very cute game! Frog variety and upgrades really help change up gameplay styles and make it more fun. It did take me a while to figure out the controls (I didn't read the game page until after I failed the first round running with a hoard chasing after me the entire time lol), and I don't think I saw any health indicators so wasn't sure how many more hits I could take.
I think I stopped at lv16 cuz finger was getting tired lol. I didn’t even notice the action cube appeared only after purchasing guard, I saw it alternated the guard states but I also thought it sped up next round (it felt more sped up). Now that you mention it, I do remember seeing a giant grey square on back wall, but there was nothing on it so I didn’t register it as the map.