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MaxCT6

50
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1
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A member registered Sep 03, 2019 · View creator page →

Creator of

Recent community posts

Thanks for your comment, I added a description of the game with controls and more stuff!

Sprites and artstyle in general is very good, but the character controls very slow

I like how the games scales very well

Idle games are so adictive!

Nice game, I liked the particle effects and the frantic shooting

Interesting idea, i like top down shooters, the controls are a bit complicated though

Fun game!

Very cool game and art

Platforming is a bit hard, controls feel a bit sloppy

Thanks!!!

Thanks!! 

Yes! I made that witch game for the metroidvania jam

(1 edit)

Thanks for playing!!

Thanks for playing!

The pixel perfect camera component make it look good enough for me. I also update the camera in LateUpdate, but didn't make it to snap to pixel positions and also tried adding some parallax layers but looked horrible.

Thanks for playing, yes the units can be destroyed but take more than 1 explosion, I think I should've shown their HP

Thanks for your extensive comment

Yes! the enemies can be destroyed but take 3 explosions, my bad for not showing any feedback to the player.

A dice countdown, would be useful. thanks

Now that I think of it I only got stuck two rooms at the right of the one that has blue on the top,  I couldnt anywhere from there. 

In other rooms are just hard to perform the inputs correctly on time, they requiere precise timing but I dont think thats a bad thing, the game is very responsibe, so its more my fault

This is the game I played for longest time, I enjoyed exploring very much, if you can polish hte movement and add a little more content it would probably make a commercial game

I loved the concept and the art, gameplay is good, 

Got stuck after spider boss though

I loved the concept and the art, gameplay is good, 

Got stuck after spider boss though

Fun game with responsive controls, enjoyable, buy some rooms may be difficult to figure out

I liked the artstyle. the gameplay is a little bit inspired by megaman I think?

A little more responsibe controls would make a more enjoyable experience

Thanks for playing and your feedback!!

I just tested it, the shapeshift form should work with left triger of a gamepad.

Thanks for playing!!

Yes! there is a weird bug and the room can't be loaded, I will try to solve it

Thaks for playing.

There is an strage bug that I though I fixed. And that room can be loaded, Its so strange really bcause it doesn't happen in editor. 

I'll tell you, above the Healing Crystal there is the last room with a simple boss and then the final credits

Thaks again for playing, I will try your game

Thanks for your comment and for playing, I didn't have time to make a pretty page, I will do it soon...

Nice game. There is some delay when stoping it makes it very hard

I liked the music and enemy design, specially their colors

Sound effects are so weird xD, also very long level. 

I think player hitbox is too big, otherwise good job

Thanks for playing,
Yes! I was actually inspired by ghostbusters.

I would probably improve the menus a little

Very cool game! Amazing that you made it in Pico8! 

I would nicer if it had some way of aiming without moving though

Very good, I liked the art and music a lot, but I think it needs a little more challenge

Nice game, iInteresting idea, little faster movement and bigger platforms might make it better

Interesting idea, I think making the player projectiles faster would make it more fun

Nice game, very fun, though it needs feedback when you get hit, and also the framerate drops when a new wave starts shooting, 
For now I'm #1 in the scoreboard :)

Nice game, very fun, though it needs feedback when you get hit, and also the framerate drops when a new wave starts shooting, 
For now I'm #1 in the scoreboard :)

Thanks for playing!!

Nice game, a bit short, I wanted more puzzles!! 

Interensing concept and fun game, 

Haha, my hands keep trying to use WASD for movement in the four directions even when my brain told them to use all 9 keys

Interesting comparison,  I have never played wonder boy though, I was thinking more of Ghost and Goblins like game with a more controllable character.

The camera lock bug is fixed now

Thanks for your comment,

I also thought of increasing the move speed, but at this resolution it gets kind of confussing

There was a camera lock bug in the third level but is fixed now.

Thanks for your comment. 

Hi, I submmited my game on time, but has a camera lock bug and players won't be able to finish certain levels. Is it allowed to upload a fixed build?

This bug only happens on the web build that I submitted, couldn't detected in engine