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nedryz

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A member registered Jul 30, 2019 · View creator page →

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I enjoyed the game until I could proceed no further. I dont usually play the hard games, so lets not talk about that. I am sure there are players who would love these level designs.
One problem with control was that arrow button got me really confused, I would switch arrow button instead of a/d to move mid air. I rage quit there.
I really loved the portal concept, art and music. I also think all the levels that I could complete were well designed. I wish I could get more power ups so I could be more precise in this comment. 

All in all this is really good game and I hope you continue with this.

You did pretty good job with this game for this jam. Be proud of inventory and crafting system. 
Start making some other game (other genre), maybe take part in other jam. Make 5 - 6 games and then you will learn a lot about game development.

This must be the perfect jam game, not asking for a commitment. I enjoyed, didnt stress too much and completed. 

https://itch.io/jam/trijam-156/rate/1398378

Had fun brewing all tea, maybe making the outside of wall transparent would have been better, or adding ability to jump all direction.

The game is fun and the music is blast

This is surprisingly good

The balancing mechanism is just right for me. Good luck

this awesomeness in just 10 hours, well done

https://itch.io/jam/trijam-156/rate/1398032

still need one?

here's mine, would love to see how others will approach it: https://itch.io/jam/brackeys-4/rate/724876

Thank you. You need to dash right after you jump.

(2 edits)

Can you try these two games: 
How does it look if platformer is rewinded
https://aloksbd.itch.io/bob-backwards

A maze game to find test answer inside the player mind
https://juanlrodriguesz.itch.io/littles-blue-mind-maze

I would love honest feedback, even if it is tough.

https://juanlrodriguesz.itch.io/littles-blue-mind-maze

Yes, it was supposed be: you die if you dont catch the bullet. But it brought some bug when you die, so discarded it on last hour.

X was a not intended, Thank you

Actually I just repositioned the player to checkpoint, and reset the enemies after checkpoint whose bullet were caught (bug: enemies you ignored wont be reset though).  

Thanks. Your game was fun. I liked that it was relaxing no pressure puzzle. I must say it has the perfect level of difficulty. 
I always end up making my game a bit too difficult, so most people quit it mid way. Need to learn to balance the difficulty.

(1 edit)

commenting just because I had used this music in one of my game: https://aloksbd.itch.io/lovepark, will rate it after I complete it.

ok, so I did not expect that. 1 week sure is not enough. I wish there was more to match and it remained at hints page if not matched.

sure

https://aloksbd.itch.io/bob-backwards

https://aloksbd.itch.io/bob-backwards
playing yours

sure

love to get honest feedbacks: https://aloksbd.itch.io/bob-backwards

Would love honest criticism: 

https://juanlrodriguesz.itch.io/littles-blue-mind-maze

https://juanlrodriguesz.itch.io/littles-blue-mind-maze
played yours

https://aloksbd.itch.io/bob-backwards

I love puzzles, this is good puzzle. I didnt get the 2nd last and last level, will come back again to complete

Yes, thats right. As a developer we play it a lot and know what to do. But trust me once you figure out the distance, it is a piece of cake

Thank you. that is the only hard part in game

It is play game backwards, I will put description in page

Thanks, will check your game soon

https://juanlrodriguesz.itch.io/littles-blue-mind-maze

I was ready for too hard game, but it was just right amount. reappearing tile helped alot

I like this unique approach to theme. But the game is hard, it would be a cool mobile game, but too hard in window