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Nidavellir Games

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A member registered Apr 06, 2021 · View creator page →

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Awesome! :) Hope you enjoyed it <3

Nice deckbuilding mechanic. Also had something similar in mind for another iteration during the jam but time is limited :D Enjoyed the simple graphics and the gameplay with the cards :) 

The logic and gameplay itself was created within this week. 

Visuals and Audio preexisted (basically all 3d models and the title/game theme). UI assets have been bought at the Asset store and the background images have been created using Midjourney. 


I am very happy that you enjoyed it :) 

Nice one! Enjoyed going through the levels. Was surprised when I found out I could flip the tables :D But felt rather frustrating to open 3 chests in a row without any loot

Fun prototype! In my first run I could make it without even crafting a single thing. The second run was a bit more challenging.

Awesome entry! I like the graphics and the audio. I was very pleased by the gameplay and very positively impressed by it. It got you thinking about positioning and who to give which item. Enough motivation to give it a few playthroughs :) 

Big map, big bugs. Was really hard to play with the bugs. Otherwise the concept could have played out really well.

I like the art and the concept.


Yet it was a bit too slow in its gameplay.

Nice simple Concept.  Took a while to get used to the control mechanism.

Controls felt kinda awkward, since you'd have to use the mouse AND the arrow keys fast after each other. If it had a higher time frame to act with the damage and if there was more space, it would have felt less awkward.


Other than that I like that super simple graphics. It fits to each piece and serves the purpose perfectly.