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Niko

86
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A member registered Feb 28, 2024 · View creator page →

Creator of

Recent community posts

(2 edits)

Thanks for playing and for your in depth feedback! Unfortunately for the jam version the book was very badly configured which made it really difficult to solve and some runes are not possible to find. There are a total of 26 runes (you can see them all in the notes and their translations). We will surely add a skip button. Thanks again for playing!

Thank you! We are planning to make a Mac version and a web version too, just in case, to make it even more accessible.

Thank you for playing! <3 i really liked the animations and arstyle on your game!

Thank you for playing! I really enjoyed bananitro too!

Thank you for playing and for the feedback!

Cool artstyle, besides that i think the mechanics are there, but it just doesn't feel right, it doesn't feel right when you get hit, or when you hit an enemy. It's a difficult game, I don't really know if it's because it's that kind of game or maybe it's just unbalanced, maybe the player's hitbox is too big for the amount of projectiles and enemies on the screen and the speed at wich they move and appear, or maybe it's just the player's visual illustration and the fact that bullets can be difficult to detect in relation to the ground. I think it looks good artistically and has good patterns and attacks, it's awesome for 3 days, but it definitely needs work to be really enjoyable for me atleast.

Thank you again  <3!!

A great game. There's a lot of playable content and it's a well-polished experience. I think we had similar ideas and slightly different executions. A good and fun game overall, I hope your game makes it to the top!

thank you for playing and for the feedback, It definitely  could use a little tuning.

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Thank you very much for the detailed feedback! I would apreciate if you could answer some questions about the bugs so i can fix them later if possible!

-The stopping momentum after the jump, by any chance happened near a exploding "white enemy"? since that is one bug that i know of. I dont really know about one that happened just after getting out of the ground without other actors around.

-About the damage when leveling up. Yeah that was a rush feature to stop all the enemies around because of how the Unity time and animations work lol, definitely gonna fix that one!.

-The thing about the dash, You mean to clarify to the player about the invincibility frames that the dash has as a message in the instructions?

Thank you again for taking the time to play and write feedback, really appreciated

Thank you for the words and for playing!! i really liked the art style on your game!

Thank you for taking the time to play!

Thanks for playing i am glad you could enjoy it! (Gracias!) 

<3 tankiu

Thank you for the words and for playing!

<3 Thanks for playing!

Thanks for playing! i also really liked the aesthetics of your game!

<3 thanks for playing!

<3 thats everything i wanted to achive thank you!

Yeah, I kind of ran out of keys to move, it was W and S to move and A and D to rotate, or the other way around, but believe me the other way around was even worse lol, thanks for playing and for the feedback! 

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<3 thank you for playing!

tankiu tankiu! thanks for playing and the words!!

Thanks for playing and for the feedback. I really liked the style and humor of your game too. Don't worry about the sleep, who needs to sleep anyway! ;)  

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So i tried again but using edge, and it worked, it seems that the problem is that am using opera, weird browser things, anyway am gonna check the game again later

I don't know if is something i don't understand or maybe is my pc, but after the video that shows in the pc (inside the game), nothing happens, no button work either and it just stay in the image of the pc with the desktop icons, i dont know if i have to do something or click somewhere, either way really cool and original artstyle!

Ooh that would be cool! but there is always someone better... just hope is a good one, thanks for playing!

Really fun to play! Cool style and mechanics, and very polished, Nice game! 

Thanks for playing!

Yeah the intro was definitely too long. Thanks for playing!

Thanks for playing! There are some serious balance issues so it's common to not be able to pass more waves honestly.... The jittering is something that is driving me a bit crazy as I'm not able to notice it, so it's either a bug or I should just give up on life! The fixed camera over the whole arena is not really an option due to the size, if I were to change the proportions the player would be too small. However, the minimap you are talking about is a great idea that didn't even cross my mind for a second, I will definitely implement it in a later version. Thanks for taking the time to even read the description and for the feedback!

Thanks for playing!

Thank you very much! I liked your game too, really fun gameplay! Thanks for playing

I liked the matrix style and the effects. Sometimes it wasn't very clear what to do other than press up and shoot. but overall fun game!

Cool game and style! really creative idea

Yeah, honestly, if it wasn't for that song, I don't think I would have added music at all, I belive it felt quite fitting and cool. I totally need to improve the visual impact and sfx, I think it can be so much better. Thanks for playing and the feedback! 

Thanks for playing! I'm already working on the balance and how to make it all feel better and make more sense, I'd love to have you play when I can upload a new version!

Yeah need to fix stuff... Thanks for playing!

Nice

Cool style and intro cut scene. A curious choice of control, not my style but at least it is original. A better balance would be nice, especially since the controls already kind of make it very difficult. But great game overall!

Cool looking game! dont know what i was doing, but had a cool atmosphere. Would like more feedback on hits, but cool work keep it up!