Thanks for playing and for your in depth feedback! Unfortunately for the jam version the book was very badly configured which made it really difficult to solve and some runes are not possible to find. There are a total of 26 runes (you can see them all in the notes and their translations). We will surely add a skip button. Thanks again for playing!
Niko
Creator of
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Cool artstyle, besides that i think the mechanics are there, but it just doesn't feel right, it doesn't feel right when you get hit, or when you hit an enemy. It's a difficult game, I don't really know if it's because it's that kind of game or maybe it's just unbalanced, maybe the player's hitbox is too big for the amount of projectiles and enemies on the screen and the speed at wich they move and appear, or maybe it's just the player's visual illustration and the fact that bullets can be difficult to detect in relation to the ground. I think it looks good artistically and has good patterns and attacks, it's awesome for 3 days, but it definitely needs work to be really enjoyable for me atleast.
Thank you very much for the detailed feedback! I would apreciate if you could answer some questions about the bugs so i can fix them later if possible!
-The stopping momentum after the jump, by any chance happened near a exploding "white enemy"? since that is one bug that i know of. I dont really know about one that happened just after getting out of the ground without other actors around.
-About the damage when leveling up. Yeah that was a rush feature to stop all the enemies around because of how the Unity time and animations work lol, definitely gonna fix that one!.
-The thing about the dash, You mean to clarify to the player about the invincibility frames that the dash has as a message in the instructions?
Thank you again for taking the time to play and write feedback, really appreciated
I don't know if is something i don't understand or maybe is my pc, but after the video that shows in the pc (inside the game), nothing happens, no button work either and it just stay in the image of the pc with the desktop icons, i dont know if i have to do something or click somewhere, either way really cool and original artstyle!
Thanks for playing! There are some serious balance issues so it's common to not be able to pass more waves honestly.... The jittering is something that is driving me a bit crazy as I'm not able to notice it, so it's either a bug or I should just give up on life! The fixed camera over the whole arena is not really an option due to the size, if I were to change the proportions the player would be too small. However, the minimap you are talking about is a great idea that didn't even cross my mind for a second, I will definitely implement it in a later version. Thanks for taking the time to even read the description and for the feedback!