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Scotoma

36
Posts
3
Followers
16
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A member registered Apr 05, 2016

Creator of

Recent community posts

Unfortunate with the bug in the Jam version but I really liked the other stuff that I could get to in the post-Jam version, especially the final boss. Usually, I don't like card-based battle systems but this one had a really nice balance to it that made it fun.

Also, that ending text went on for a long time but I still liked it. I like a good epilogue.

That is cool, worked splendidly and also helps with other browser-only games.

Well, I did wonder what the point of those pentagrams was initially and the moment I switched sides I realized instantly I was in Wizardry 4 and what I had to do

Really enjoyed this, wouldn't mind having a downloadable version of this even if it costs a bit.

I killed Metatron on my first try. Must have gotten lucky with the right mix of summons.

https://twitter.com/Gr4uk3n/status/1516155320309104643

https://twitter.com/Gr4uk3n/status/1516112687545081863

https://twitter.com/Gr4uk3n/status/1516094291336126477

He probably means the following rule

"The game must have step movement on a grid. Smooth transition between grid squares is allowed. Half-steps or dividing the square into smaller squares is not accepted."

You seem to have 90 degree turning but forward movement isn't adhering to a grid or on a step-basis. Have you ever played a game like Legends of Grimrock or older games like Eye of the Beholder or any Wizardry. They all have dungeons entirely based on a grid (not just the map, but the very movement itself is fixed on a grid and happens step-by-step

https://twitter.com/Gr4uk3n/status/1516090340284981248

https://twitter.com/Gr4uk3n/status/1516082467467366408

https://twitter.com/Gr4uk3n/status/1516052230469734408

https://twitter.com/Gr4uk3n/status/1516046973681520648

https://twitter.com/Gr4uk3n/status/1515766924189347843

https://twitter.com/Gr4uk3n/status/1515740519380533248

https://twitter.com/Gr4uk3n/status/1515734734718046218

https://twitter.com/Gr4uk3n/status/1515452769196519432

https://twitter.com/Gr4uk3n/status/1515445371497074693

https://twitter.com/Gr4uk3n/status/1515328171092033541

https://twitter.com/Gr4uk3n/status/1515230250002751488

This happened to me as well, moved into an enemy and couldn't do anything nor move anymore

I don't know why, but I can't move at all in the game, neither by clicking with the mouse on the movement keys nor by pressing on the num block keys or arrow keys on my keyboard.

(1 edit)

Is it just me, or is there no loading a save from the start screen?

edit: strange, now it suddenly works

(1 edit)

How big is your team? This is a real good looking game, I'm really impressed

https://twitter.com/Gr4uk3n/status/1513881433273782272

https://twitter.com/Gr4uk3n/status/1514477461643350017

https://twitter.com/Gr4uk3n/status/1514698049548869632

https://twitter.com/Gr4uk3n/status/1514702436182728718

https://twitter.com/Gr4uk3n/status/1514705678870396931

https://twitter.com/Gr4uk3n/status/1514711256267214860

https://twitter.com/Gr4uk3n/status/1514892068472119298

Really loved this, perfect short metroidvania-ish game (here's a longer review)

I mapped out the game, but I have no clue where the final boss is. Fun game though

https://pbs.twimg.com/media/Ez2jU8fWQAMUHJT?format=png&name=large

Could you throw in the registered Dos versions of the game (both version 1.0 and 2.0), as I want to play those through Dosbox

(1 edit)

Love the aesthetics and the gameplay (although the divide mechanism only working on keyboard threw me for a moment).

That said, the ending felt awfully abrupt, I wonder if there's more than one ending