Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ana

34
Posts
10
Followers
12
Following
A member registered Feb 19, 2022 · View creator page →

Creator of

Recent community posts

That's a shame :( Was it the joints?

Thank you ! We wanted to include crowd noises but forgot ...

Thank you so much for the feedback!

Thank you very much! I'm sort of regretting putting 'come back if danger' because I added that after playtesting it and people aren't understanding it how I expected them to (classic game developing pitfall)

Quite a few people have found difficulty seeing the ending :( Thank you for the feedback!!

Thank you for the feedback 

Thank you for the feedback! I might push the game further and make the gameplay a bit more active. I will try your project when I get home

We appreciate the feedback I'm thinking about making a post-jam patch with some more weapons, tragectory lines and some balancing changes

I liked how the ball scales as it goes past the net to create the illusion of height

The timer lasts too long but it was fun forming people to fight the robots!

Adorable puzzle game it would be fun if the points could do anything but its good for 48 hours!

it's very thought out good job !!

Thanks for the feedback! I really enjoyed your game

I love this its very unique but I found myself lost at times about reducing suspicion.

I love the art style and its fun playing as a cowardly cutlass

I really enjoyed the game i like balancing my block count while panicking to place more.

Fun puzzles once you get your head around how the player reacts to signs. Only critism would be having to replace all the signs after failing.

Thanks for the feedback! We made an odd last minute decision to have damage inversely proportional to the number of knives which took away from the unbalanced power trip we were looking for. Regretting it now...

Simple idea but made into a challenging fun puzzle game! Good work!

Addictive fun. It's been half an hour.

How did you find the difficulty? Some are saying too hard ... others too easy

Thank you!

Thank you! I wanted to include 6 different weapons but i overscoped and couldn't focus on the map

Amazing game!!!! I absolutely loved the character controls but sometimes got stuck on walls or really tall jumps

Limited gameplay but fun nonetheless

Loved the minimalist level design but sometimes I thought it was a bit fustrating because the birds moved at the same speed as the player.

I loved how you disencouraged standing in the middle and shooting by having ammo pick ups!

Nice prototype!

That was the goal!

Oops!

Cool horror atmosphere but  if you held space the dialog would glitch out. Is it meant to fit the theme or was it just for fun?

Liked the concept but I would love more gameplay and audio.

In my personal project I have struggled making a grapple hook with springs because the force becomes much larger with more distance and it seems the same thing has happened here. I guess you just have to use some calculation to make it consistant. Cool game though!

thank you for the ideas - i completly agree