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sinananan

143
Posts
1
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4
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1
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A member registered Oct 27, 2020 · View creator page →

Creator of

Recent community posts

Love this game! Really great presentation and top notch game feel. Main bug I did encounter was the ability to mantle on ledges seemed to disappear at one point. I think it might be related to the fact I died right before - had to restart. Fantastic game otherwise!

Nice game - awesome visuals, especially for a jam! Sensitivity felt a little high to me personally, so a way to adjust it would have been nice. But overall fantastic game!

Really cool concept! One thing I would say is maybe shoot on every second beat not every fourth - the spaces are pretty enclosed so it's easy to cornered and just have to wait to shoot. Love the visuals too! Great game!

Hey cool game! The I love the idea of the game getting juicier, nice job :D

Thanks for the feedback! 

One goal for future udates would definitely be some kind of visual progression.

Really cool game, so satisfying to play! Definitely nailed the juice. Great job!

Wow that's an awesome idea! I'll definitely try to implement that if I come back to this!

Thanks so much for the feedback!

Thanks so much! Maybe I should make it a little more forgiving. 

And that's absolutely a good score! 

Cool game, like the vibe a lot. Great job!

Really like this, great art and a fun, uh, hook, haha. It did take a minute to get used to the hook, but it was surprisingly smooth once I did! Great game!

Awesome game, super addictive. Not going to lie, spent a lot of time on the deathscreen running around killing enemies in 'invincible mode' haha. Game just felt great to play. I like how there were mechanics/tactics to figure out, like knocking barrels.Great game!

Awesome game, I had a lot of fun. One thing I'll say is it was a little unforgiving - completing dishes barely made a dent in the boss' rage-meter. Overall fantastic game though!

Thanks a lot! 

Hey, cool game! Great audio and nice visuals. Great job!

Yeah that's actually a really good idea. I'll definitely include that if I end up redoing this.

Thanks for playing!

Haha I didn't think of that! I can see why that would be an issue....

Thanks for playing!

(1 edit)

Thanks, I appreciate it!

Thanks a lot!

The effect is just a lens distortion. I was doing some experimenting with post processing and I really liked the look of it. 

My hand is spasming and I have no idea why I played that for so long. In other words, great game!

Great game, really unique concept - really fun to try. Juice and visuals are great too! 

Cool idea, the animations are pretty impressive for a game jam! Great job!

Very well executed - love the visuals. Only thing I'd say is that if you get cornered you're pretty much done for - you can't get around the horde - maybe a dash or something might help. Overall really juicy and fun! Great game!

This captured the theme perfectly - I literally couldn't stop ;) Loved the funky aesthetic and it was super addictive. Great job!

Nice game, I love the theme - super whimsical! Color palette is really nice! Great job.

This is so fun to play! As someone who relies on minimalist graphics and lots of post processing, I love the visuals. Sound design is excellent, and it's SOOO JUICCYYY! Love it.

Cool game! Love the directional splatter. I did find a dominant strategy of just moving horizontally back and forth, very difficult to die that way. Visuals are really neat too. Great game!

This is awesome! Looks and sounds amazing, super juicy and and fun (read: forgiving for dummies like me ;) ) Really polished and well executed.

Cool game, I love the art. Controls are pretty interesting. One thing I'd say is that I found myself accidentally dashing a lot, so maybe a hold rather than double tap? Great game!

Awesome game, impressive output for just a week.

Art is very cool, though not super geometric.

Loved the intro cutscene.

Really nice level design.

Amazing job overall!

Thanks for the feedback! I appreciate it.

I think one of the pickups might be a little tricky to find - I may have to change it a little. 

I haven't encountered the dialogue bug before  - I'll definitely have to look into it.

Cheers!

Awesome, so polished.

great job!

Thanks very much!

Would you mind elaborating on what the bugs were? I'd like to be able to fix as many issues as I can.

Cool game, only one bug - if the ball stops touching one of those green triangles, it endlessly spawns and softlocks the game - can't hit again. Encountered this relatively early on though so it wasn't too bad to restart.

great job!

Cool game, love the mechanic. Only thing for me is that it was a little weird/boring just sitting there waiting to flip. Maybe make it a button command?

Great job!

Yeah I'm getting a lot of comments about this, unfortunately due to the post-processing I used, that's actually the easiest color to use!

I'm still trying to find a solution for this, but short of changing the color scheme entirely I'm not sure yet how to fix it. 

Thanks for the feedback!

Great job!

I kind of just got lost in blasting squares. It was super satisfying. I disagree with comments about too much bloom, I think it was perfect - a lot, but it fit. 

Not sure about the theme and the actual lose condition was a little weird but it was really fun to play, great job!

Cool game, funny movement.

Definitely new and original, great job!

Unfortunately not ;) 

I got stuck on 8 or 9, I forget. I'm pretty bad at platformers though

Cool game, I enjoyed the original minima and this was a fun twist!

great job!

Really neat game, just feels uber polished. 

great job!