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Studio Avanto

42
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22
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A member registered Apr 26, 2021 · View creator page →

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This one absolutely ruled -- came here because the title contains my online handle, but stayed because the game was a delight. The audiovisual style is wonderful (the groovy music alleviates frustration well and Wizzle's walk cycle is great) and the puzzles get very tricky as the game goes on. There's a lot of potential in this one and it's definitely a standout entry, congratulations!

Incredible aesthetic direction. very well done. The game would benefit from a clear in-game tutorial, because it's not the most intuitive.

Wow this is incredibly polished! Stuff gets pretty mind-bending as things progress, too -- very clever stuff. The theme could've been represented more, but that's a somewhat minor gripe considering the quality of the game. Congratulations on an excellent entry!

What an adorable game! Fits the theme nicely and felt intuitive. I did run into some issues with objects clipping through walls or floors sometimes, though. Good job!

An expected, but good direction for the theme! Wow, it's hard to get outta debt, huh?

Aw, adorable! I wish I could see more of the level at once to avoid points of no return better, but otherwise it's a very fun time combining two of my favorite things: cats and Katamari. Cat-amari?? Anyway, kudos on the entry!

A fun premise and pretty presentation! Would've enjoyed a little more readability as the levels went on -- it was kinda hard to make out the outlines and such on the visually busier third stage. I had a good time with it, though!

Wow, this came out amazing. It's very polished, fun, and fits the theme well. Some of the most fun I've had this jam, wonderful work!

Simple, but well executed and enjoyable! Nice work.

What a fantastic mascot! Pretty clever puzzles, too. A pleasure to look at and play -- congrats on a great submission!

Oh this ruled! Love me an escape room, and this is tied to the theme really well too. It looks lovely to boot. Fabulous entry.

My goodness! I see an FMV game, I click. The execution here was gorgeous; the quality is way higher than I ever anticipated from a jam game. Fantastic work! One of my top contenders for sure.

An absolute delight. The presentation and writing are wonderful -- I had a smile on my face the entire time. The theme interpretation is pretty unique as well. Easily one of my favorites this jam, congratulations on an excellent entry!

A pretty fun time with some really tangible controls in the scroll wheel! The audiovisual direction really works. Nicely done.

The theme is represented pretty nicely, the game plays smoothly, and it looks and sounds great. Congrats!

Really cool idea! With some polish in especially the UI department, this could have some real potential. Nice work.

Enjoyed the audiovisual style a lot, but relying solely on colors is a pretty big accessibility issue. Death was sometimes very sudden and having to redo the dialogue upon failure hurt the pacing a little, but nice work regardless!

A short but very cozy time! The presentation is so charming too. Good work!

Really polished, fun idea. I had a couple of cases of weird behavior shooting the ball but nothing major. Nice work making brick breakers feel fresh!

Love me some PICO-8 and kaiju stuff, wonderful work with the vibe! Took me a minute to really get a clear picture of what everything indicated, but it was still a fun time.

This is WILDLY good. It feels smooth and the polish is out of this world. Way easier to play with a controller, so that's what I'd recommend! This was a pleasure to put time into, just great work all around.

That was pretty fun! Brought back some memories of Overboard from my childhood years. The vibes were good and it was smooth sailing from start to finish. Nice work.

A very short and simple game with potential! There's no real reason not to spam the roll attack other than the much too loud whistle sound, but you submitted a neat project with some charm in 4 days, so that's cause enough for celebration.

Really pleasant aesthetics -- the gameplay could have been more varied and involved, but nice job regardless!

Such charm! Came for the polter-cake, stayed for the gameplay (and delightful possession graphics). Pretty clever overall, although I do wish there were more checkpoints because making your way back to some later obstacles could be something of a pain. Great work getting this made though!

Very unintuitive and unwieldy controls, but the atmosphere is nice -- with some fixing, this could be very interesting and encourage really going for that other ending!

Incredible entry -- it feels really satisfying to play, and it looks and sounds absolutely wonderful. One of my favorites by far. The download version is definitely the way to go for a smooth experience. Congratulations on a job well done!

What an adorable entry. Adheres to the theme nicely, and is a pleasure to play. Really good work with the presentation, a standout for sure!

Oh this is probably one of my favorites so far. You really took the scaling theme and used it to enhance an already fun genre that meshes with your vision. It took me a bunch of tries to even understand what I was doing, but once I did, I started really enjoying it. I could see myself coming back to this after the jam. Extra points for the difficulty settings.

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The look and feel are polished to perfection. The gameplay itself is pretty simple, but I enjoyed playing it -- it's very satisfying. A couple of times I died without being 100% sure what got me, though. Great work overall!

This was an absolute delight and had me invested (and chuckling) for a good while! The premise is of course familiar through QWOP and its myriad successors, but your mechanical and visual twists made it pop. Definitely passing the word along.

That was particularly a browser version issue, indeed! Thanks for checking out our game!

Came for the art, stayed for the fun. Absolutely adore terrible little freaks and so this was up my alley. The premise is basic, but the different combinations provide enough variety for the game to last a while, although I would be up for a little more of a challenge. Good stuff for a jam game!

Hey nice, we had a similar starting idea, but clearly we went different routes! High five!

The presentation of this game is out of this world (we also rated your magician game for LD and that was gorgeous work too) and the game feels great to play. I wish standing in an empty spot when a block falls above you didn't kill you, but otherwise this is a really nice challenge that kept me retrying for a solid while!

Oh the audiovisual direction in this is completely up my alley. Really nice presentation, but the blocks are almost impossible for me to see coming. Enjoyed my time overall though!

Love the idea! I'm a sucker for tokusatsu, so this was a nice little treat. I only wish there was more of it, haha!

Really interesting idea with great presentation! The only things it lacks are the ability to see the full map after starting the level, and the ability to progress to the next level via enter or space instead of clicking on the prompt (a very minor inconvenience). This really gripped me from start to finish, and it was the perfect length for a jam game.

Well, I saw "wizard" and "frog" and immediately got interested, but I was shocked by the high general quality of the game. Extra points for the very intricate settings, too. The hopping takes some time to get used to, leading to some frustration at the start (as is probably intended, with the Getting Over It -style design), but ultimately nailing the leaps felt very satisfying. Good job!

A very short but fun time! Captures the relaxing nature of building miniatures really nicely. Cute, too. Very proud of my pink horse!

The presentation is absolutely lovely, great job. My only gripes are the unintuitive controls and the zoom sometimes glitching, but you still made an enjoyable game that's a pleasure to explore. The game gives such a strong first impression.