I really liked the aesthetic for this, I feel like it would be helpful if you could use movement keys for the left and right options, but I really liked the aesthetic and I think its rad
Polydachi!
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I think its nice! maybe there could be a highlight of sorts around items that you can interact with, and more of an idea on whats going on would be good too - also the camera is on a bit of a pivot, I imagine that the camera isnt being rotated but an object that the camera is attached to, you should rotate just the camera
I think if there was more levels and if you had more time to add some more interesting mechanics it would be a really fun little puzzle game - for being in 2 weeks and with an engine you’d never used before its really awesome. A more fleshed out version with more puzzle elements and more obstacles would be really cool, hopefully you make something based on this idea in the future
I really liked the vibe! the level design couldve been made to account for the players jump height a bit more so that they don’t bump their head on ceilings as much, maybe it couldve been conveyed visually using some animation or something (though limitations, I get it). Jumping over that first fan thing was a bit tricky because the players jump height was only a little bit above it, but thats a skill issue on my part
its good, I wish there was more guitar hero clones. The music was a good choice too. I found it a bit hard to play because it has 5 buttons but you can only have 4 on the keyboard at once, and also sometimes I pressed buttons and they wouldn't register. Good work though and very creative use of the theme