this game looks so beautiful and the puzzles seem so interesting! unfortunately its unplayable (<10fps) on a gt 1030. i know it is a low-end gpu but i really wish i could try this for myself. hopefully therell be graphics settings available in the future!
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a very fun game with an interesting gameloop and it feels good to play. it definetely stretches my brain to react to things. i love the idea, and its so engaging and makes me want to try and get a higher and higher score. i would definetely download this as a mobile game! the music is top tier (ost on spotify soon?) if you do decide to continue with this, theres a few things you might want to change. the controls are a little finicky, but i understand theres not many other options you can do with the keyboard. the mouse might make for an interesting control system, and it would be a lot more intuitive as well. another thing that might be changed are the holes, as it is now, there hard to see the color of, and the size of the rings. to remedy that, maybe add an indicator below them showing their current size, and the size of the upcoming object (might make the game too easy, not sure :/). oh, and the shadows are also a bit tricky to deal with, and theyre a bit confusing. maybe try removing them or making them softer? im not sure lol. my favourite part of this game has to be the polish though, it keeps me interested and captivated!
all in all its a clean, well put together game that i cant stop playing. very cool, one of my favourite games this year!
a fun, well polished game! unfortunately, i wasn't able to get anyone else to join, so i ended up playing alone (very difficult!) i wasnt able to make it past level 3, but it was very enjoyable! i dont see how it fits the theme, however, because the game is peer-to-peer, and there is no server scaling involved (i think)...
the art style, music and all of the polish makes this game so satisfying to play! i can tell that this game made good use of the time given. like every jam game though, there are a few things that could be added if a post-jam version is ever created. one of my biggest gripes is the optimization. it might just be my pc, but by the time i placed the last tower, the game was running at like 10fps (maybe something like gpu instancing could help?) there could also be something to do after you complete the tower, like maybe different weapons or upgrades? an easier way to add more content and to make the game more difficult might be to speed up how fast the towers and weapons increase in price. overall this game is very well made and could, in the future be made into a very fun tycoon game!
I might've found an infinite pig glitch. Idk what caused it but for some reason every time I bought a pig it didn't reduce my diamonds? I also wasn't able to get any humans, because all of my tigers just ran off. Otherwise, this game is so comfy and nice for the 48 hour time limitation, and flows super well! Great job.
The music is so scientific-ish and matches the theme of the game myself! It's way cooler than most "shooter, but you can switch with the enemies" games that I've seen, because of the way you get to control multiple characters at once, but trying to still not attack yourself. The screenshake is perfect (not too much, not too little), and this game is just generally underrated. Great work!
I'm not the only one who used Pygame this game jam?! This is such a hectic game, and now I feel bad for all the elevators in my life 😅. It is such a cool idea to play as a computer, and I wasn't able to stop myself from continuously clicking that "restart" button every time that I failed, lol. Great game, keep up the great work! (and don't switch to a real game engine!)
This game idea is quite difficult to understand/control at first, but it get's way more fun once you've gotten the hang of it. The idea is really cool, and I found it really enjoyable to play for a while (I wasn't able to get a score higher than ~100, lol, I need to get better at playing these games) and the music and art are both super cute and fitting for the game! My only small nitpick is that it's a little bit hard to see what color each of the bullets are, and remembering what buttons I have to use to use to control them. Maybe you could brighten up the color of the bullets a bit more? But then if visibility on the bright background is bad, try adding an outline to the textures? I don't really know what would work, you can figure it out if you want to finish this game. (Oh the particle effects are also really cool, keep it up!)
Thanks for playing my game and giving me some helpful feedback! I'll think about adding powerups if I ever do turn this into a full release.
Edit: about your antivirus detecting the game as a virus, that's an issue which it seems a lot of people were facing. I think it's probably an issue with my packager :/
Yeah, my random button-pressing "AI" isn't really that fun to play against. The art is by Pikamon, go check them out at https://itch.io/profile/pikamon!