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R_Goulart

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A member registered Nov 30, 2019 · View creator page →

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The video was really fun! Some people take things to extreme lengths to prove a point, and Glenda is like that, hahah. I love this game jam, where you choose a cartridge with a game that doesn't exist and make a game from its art and story. I have several different games, some short and some longer. Feel free to explore. (Note: My name is pronounced "Roger", like Roger Moore, hehe).

Thanx for playing! I have ideas for making more levels and mechanics for the game, but there are so many projects that I ended up leaving in a drawer.

I'm glad you liked it, thanx! :D

Thank you! :3

Very lovely! I liked the simple narrative that works really well. Good job!

Thank you very much! I wanted to play and experiment with the textures to give a special touch to the art.

I'm glad you liked it! Thanx!

Thanx a lot! :D

Thanx! I used Paint Tool Sai and PS.

Thanx a lot! :D

I loved the game and had a lot of fun. The comics aesthetic is amazing, and the challenge is good. Good job!

I'm glad you liked it. Thanx! :D

Thanx a lot! :)

Thanx for the feedback! :D

I'm glad you liked it, thanx! :D

Thanx a lot for the feedback. I'm glad you liked it! :)

Thanks a lot for the feedback. The magical girl here is more "She-Ra" than "Sailor Moon," but I plan to improve this and other things after the Jam vote, including the Dash button.

Thanks for the feedback. I made this game years ago in a hurry, I didn't have time to polish it and make it well balanced. Here the Bare King comes from the Chess maneuver where he is alone and, in the game's story, he is the only black piece fighting against the white ones.

I'm glad you liked the improvements. I still plan on making more adjustments and balancing changes after the game jam vote. All suggestions are welcome! :)

I'm glad you liked the game. The magical girl here follows a more "She-Ra" style than "Sailor Moon", but I plan to make adjustments to this after the game jam vote.

As for the bosses, the game follows the Boss Rush style, but it has this mechanic where you need to defeat the boss before 1 minute or the next one will come anyway. I implemented it just to fit the theme of one of the game jams which was "1 minute".

I plan to make more adjustments to the game after the jam in general, once again thanks for the feedback.

Thanx a lot! :

Very strange, I'll try to force this bug to see what it could be. Thanks a lot for playing! :)

Thanx for the feedback! :)

Thank you very much! I added more attacks to enemies and new abilities for the player, such as Double Jump and Dash.

Thank you very much! I made some adjustments to the character's health and minor balances.

Hahahahahah!

Thank you very much! The cubes generate random reactions (lowering the character's level or leveling up, destroying all enemies on the screen, lowering HP to 5 or restoring it completely or nothing happens). I still need to learn how to do continuous damage against the player.

Thanx! :D

Thanx a Lot! :)

Thanx for the feedback :)

Thank you for playing. I made the enemy's damage box large as if the character could shoot from top to bottom, but the collision box at its base since it is high and the top part doesn't touch anyone. As for damage, I couldn't program continuous damage, so staying still keeps you safe.

Thanx a lot! :)

Thank you very much for the feedback. I went to find out how to export the file with 15 minutes for the Jam to finish, so I didn't have time to solve the problems that arose. I will research how to export correctly and upload the files whenever possible.

Glad you liked It, thanx for the sugestion. :)

Thanx a lot! :

Thanx for the feedback! :D

Thanx! :D

Thanx a lot! :D

Thanx! :3

Glad you liked it, thanx! :D