Hi there, Nate. I'm a big fan of your work since I discovered it via In The Light of a Ghost Star (Such a delight, so fun to run).
I'm going to DM this adventure soon, using Cairn, and since I had to translate some stuff to Spanish, I was wondering if it is ok to share that Spanish translation freely, or it is a no-no, or even if you would prefer to have that translation and share it yourself from here.
Thanks for all those hours of table fun!
Roque Romero
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I've been reading several ttrpgs with the idea of running superhero games for some time, and I think Longshot City is finally the one I would love to take to my gaming table. Within its pages, the Troika! system is adapted to allow for powerful characters, with dozens of powers and different origins. Trying to recreate your favorite comic book characters by exploring its tables is already a fun game in itself, enjoying the gret new options you can play with these. However, with the choices it offers, it's best to embrace its madness and create a more random character, in search of a new superhero you have never imagined before.
Even without having an extensive section dedicated to its setting, all entries and tables exude information about Longshot City. The city map is filled with evocative locations where chaos and common (and not so common) adventures can unfold for your game, with a very special mention for the antagonists compiled in the manual. They serve both as examples of the type of characters you can create and help establish more information about Longshot's setting. I find it especially admirable that (except for a few cases) almost all the rivals are characters that may initially frighten or confuse you but are not inherently evil; they just need to be listened to and a helping hand.
The three styles of art presented in the manual, one more epic and cosmic, darker and more terrifying in others, and even a more underground one, provide different visions on how to develop your own adventures. The texts are precise and fluid, and overall, delving into the intertwined world within its pages is a super fun experience.
So AWESOME!!! It really spills the gasoline before the burning match. Reading the book (And translating stuff to Spanish, or I will be not able to play it ever!) and really loving it.
Thanks for the great work. (I have played some Urban Shadows and tried to DM Monsterhearts back in the day, but prefer your take in the genre).
PD: We will need another playlist someday, but mostly with teenage female angst (Some L7, Babes in Toyland, Distillers and their friends lighting the hellfire).
Hi there, thanks for this thread. I'm a little busy right now but if I can come with an art pack or some small doodles if needed, would love to participate on the Jam, cheers.
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Email: roqueromero@gmail.com
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So awesome, thanks for sharing your thoughts about it, and yes, you are completely correct about our inspiration: Fantastic Planet or the work of surrealist painter Remedios Varo are there, or works like the cryptic Codex Seraphinianus or the Voynich Manuscript were on the back of our heads, with some Polish movie posters and more tasty stuff. Thanks so much for your time and your kind words, Ray ;D
Thanks very much, Carne Guisada. Truth is I really want to continue it someday, reaching 100 or... 200 characters... Or maybe try it for other games... (Working on a Troika! spehere for a jam right now, but the art style is completely different). Thanks for your kind words and hope you put it to good use.
I really love ItLoaGS and is always great to have new stuff to play with (While playing my first game had to come with a random mutation table based in one half shown by Nate Treme in a play report but adding some new odd ones and really wanted to write one but never have time for it).
I'm not completely sure about the need of a new stat (I know the three ones don't always seem to cover all possible circumstances) but would love to try it to see how it goes and really love the table of psionic tables.
Thanks very much for this, Peter ;D