Great working with you all folks!
VestageGamesLtd
Creator of
Recent community posts
Hello!
So, a few bugs I have spotted;
Building anthing other than walls and floors crashes the game.
Building a mining thing, deleting it then building a new one crashes the game.
Im a huge sucker for these kinds of game, when there is more meat to the game ill take another look and give you some more feedback about the feel ect.
First impressions
Game was fast to load, and I was straight in to the game. I Like the look as Its consistent and bright with the Ui being large enough to see but not in the way. Controls were a bit hard for me to grasp at first (I was using a keyboard). But I got over this quickly.
Aesthetic
As mentioned above I like the way the game looks its consistent and bright with some nice variation enemies all animated well. Attacks and abilities were flash and could easily tell/feel what was going on.
I had no Audio witch the game could benefit from but im assuming that is in the works.
Game Feel
At first the game felt quite clunky with the odd controls, but after getting over this it quickly became quite easy. As far as I could tell the AI was simply just coming at me.
The attacks and abilities have nice juicy effects (love the animation on the numbers rising) making thew combat feel quite good despite the lack of challenge.
Bugs
I manged to hop out of the starting zone using the jump ability, getting a sneaky peek at the map.
Feedback
I enjoyed the game, looking forward what you do with the rest of the map. Could be balanced more to add some challenge.
Well for starters, this is just stunning! I really like the look of the world and ships (that I saw.) and the charictors look very nice too.
but I found a few bugs.
ship flew in to the wall and died on the first time.
I destroyed the ship befor being told to, broke the sequence.
I not move to find the person I was ment to find.
Anyway, still excited to see were this progect will go.
Well that got damn dark real fast, I don't wana spoil anything for anyone but he can keep hes dickens im staying the hell away from there.
As for game-play I really love checklists and collection amounts so 3/3 for that. but come on sempi a flip animation at least! in conclusion bloom effect make all games better 4999/5000 you forgot your shovel.
Nothing really screams sifi like fling a space ship around a sparkling city up ups for the reto feel, I did find the boost after my second death but the text for it was covered buy the cockpit. I would comment on the story but i got board and flew around the city for a while then died. In conclusion thank you for making me feel like the space ace pilot ill never get to be!
Ah man, you got me right in my weakness, Loot. But in all seriousness big up on the random loot, rooms and enemy and having the ability to buy ungraded to your damage ( even if it was a little buggy) felt like great progression when you get smite an eye boss in one shot. 5/6 blobs would be chased buy a daemon snow monster again.