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Rhazul

21
Posts
6
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3
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A member registered Oct 19, 2023 · View creator page →

Creator of

Recent community posts

i added a small video of the gameplay to the page. Tho if you can give the standalone a try! 

sorry for the inconvenience

Being an idiot and hoping the html5 port will just work (i used an outdated IDE) :/

Glad you had some fun^^

(1 edit)

Yea sadly i wasnt able to deliver on the HTML5 part

Music used:
https://tallbeard.itch.io/three-red-hearts-prepare-to-dev

Noted! Thanks a lot.

Very solid visuals. Nice soundeffects. Not a fan of the way the character controls tho.
I somehow broke your gameloop once, the animations kept playing but nothing would move

I like the emergent gameplay resulting from those "simple" rules you established. Overall solid, although i was able to pretty much cheese it by staying on the sidemost purple squares

Nicely done.

There is some interesting dynamic to leaving the gems behind to see more. 

On the con side the sounds are really annoying and way too loud

a bit much clicking but a very cute, fun interaction

Cant please em all, eh

simple but challenging enough! woudlve loved some visual cue tho when outside the zone where he messes up the dance 

Hitbox seems a bit off, other than that cute idea

Sadly only shows a small portion of the game and controls dont seem to work at all

Nice touch on the intro/ outro. jam on

Expertly crafted resource managing experience
- 9 / 10 Mermaid Cannons

:)

Hey yall, just letting you know Im still alive! Having a small vacation. cheers

because every time i build a new version i have to submit the file since its unsigned. Gamemaker baby! You can check with virustotal and see that its always the !ml machine learning that flags these game files, since it ofcourse needs to read key and mouse input. cheers!
https://www.virustotal.com/gui/file/54603b234d13444898ab89532750565e0bd2d8ee7192...

hello YOU! did you misclick to end up here or did you really read this stuff? anyway, heres a little secret: R CTRL will toggle the debug mode. . . if only there was a button for the console too