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YouCanDev
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Liked the moody pixel visual concept of the game. The dynamic lighting with the somber color palette is a fantastic combination. Though I think the new building needs to be explained better before being built on the new region. The picture is way too small to make sense of and I only know what they are after buying them, making my early decisions quite non strategical. But overall enjoyable, reminded me of classic civilization games. :)
Very nice, ambient sound design and art direction that is suitable for this type of space game. The instructions are a bit unclear though. I understand that there are hints on the itch.io page for the solutions of this puzzle, but I didn't know which button to click panicked when I saw the timer. Still think this game needs an easier level for player to learn the basic mechanic first to solve the puzzle. Still a good game idea for a 48 hours! :)
Nice shooting sounds. The mechanic is actually good to play after I know how to attach the gun and pew pew around. Lost my guns by a few misdirections but I think the long red HP bar made the game still enjoyable enough that I didn't die right at that time. Enjoyed my experience so far with this arcade-like game. :)
Cool tonal shader effects with creative splash of colors. Easy to play, definitely a bragging score kind of game to compete with friends. Might need to tie the ball rng more to the scaling mechanic, so that it might truly feels like a physics game, like some kind of speed buff or even debuff in certain size. Overall, good job on the game. :)
Calming game in the middle of hyper active games submitted to this jam. Took the scale theme quite literally but I don't mind, this is like a coloring book game. Love the calming background and cute art style. Can have more levels and be expanded into a full fleshed mobile game. Good game on this one. :)