UPDATE : In my session of experiments, I found this shape that basically uses the hitbox of the collision chamber so the particles in the lower loop transform and get into the upper one,just then it transforms again in gravitron + Electron that go through the curve thanks to a glitch (PS, this exact position of the second Collision Chamber and orange Boosts so the particles reach the perfect speed to collide right in the CC
lemue
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So basically, I just found a new way to know if a particle is fast enough to pass the branch : when it is fast enough it will go to the upper level. I know that with those exact position of boosts it works but there may be other possibilities. Anyway, I share this because I think this way could help spare some space if well-used
In my opinion, at the beginning of the game there was a pretty cool community, but because of lack of things to do they all left little by little... But for real I'm sad to see that such a good game is like,played intensely for some days and then left,while there is so so many possibilities to add to add lifetime to this game (new particles, new blocks, etc...). That's why , in my opinion, modding could be beneficial for the game