Using Socket programming on HoloLens2 - development using Unity
Hi I'm currently working on a project which requires socket programming using UDP. I need to send packets through my Hololens to trigger some actions. I had made my initial development using Unity. Initially, I used Systems.Socket. Though It worked…
Hololens 2 run app on Windows Pc
Hi Folks, I need some favor for Hololens 2. I developed an app on Unity and it works well. My question, I want to run the app on Windows Pc connected to my HL 2 and play it as a remote connection. Such as Unity Holographic Remoting. Is there any…
Hololens compability with ubuntu?
Hi, I am a Rehabilitation robotics researcher. We have a rehabilitation robot with a controller that is Linux-based (many robotic systems are, in fact). I was wondering if I could deploy Hololens developer with Ubuntu. If it is not available right away,…
The holographic remoting play suddenly does not work
Suddenly hologram remoting play does not work during a project. The WIFI in use is dynamically assigned an IPv4 address through DHCP. The HolLens2 address used for holographic remoting play has been repeatedly changed in the past because if the device is…
HoloLens 2 - Unity: When I add URP or HDRP to a project, the app doesn't launch.
Hi, community! I'm working on an app for the Hololens 2 on Unity. I would like to add Visual Effects with the VFX Graph, so I need to use the Universal Render Pipeline (URP) - or the HDRP. Just as a test I created a new project with the 3D template…
Unity build error "The local machine does not support running projects complied for the ARM64 architecture"
Hello, I've been getting errors recently where I cannot build an ARM64 project for the UWP platform on Unity3D to be deployed onto the HoloLens2. On Unity, it states in the build settings that "The local machine does not support running projects…
How can i access the Holo lens 2 file explorer through a Unity application
Im a unity developer who works on XR currnetly like im trying to create application for Hololens 2 using Unity GameEngine . i can access the file explorer in unity play mode but i can't access it in Hololens 2 im seeking for a support about this…
Get positions of holograms
Is it possible to retrieve information regarding currently visible holograms, such as their position (Cartesian coordinates) or size? Specifically in the case when I'm using apps developed by others, so I can't manage the creation of holograms myself.
Remote Renderer - General error creating sesion:GraphicsBindingIncomplete on Hololens 2
I'm trying to get a model from Azure Remote Renderer on my hololens 2. Everything is ok on Unity 3D editor, I mean I get my model from azure without any problems, but when I build the aplication there is an error: General error creating…
How to enable Hololens Emulator 2 input controls?
I am new to Hololens development and am having trouble controlling my Hololens Emulator 2. There are no hand gestures appearing, and the input settings shown in the Simulation Panel are disabled. I am not able to turn on the left or right hand, so I am…
Unpairing a Bluetooth device in a HoloLens app
Question: Is it possible to implement a function in my HoloLens app to unpair a Bluetooth device instead of going to the 'Setting->Bluetooth' panel? My app shows that the device is paired with the HoloLens, but there is no actual binding. I want to…
Turn off confirmation messages of eye calibration in Hololens 2
Hello, I am developing an application for Hololens 2 controlled by eye-tracking. I have used the "eye calibration checker" script from one of the examples to launch the calibration routine when a new user wears the headset. In order to complete…
Can hololens remote app be developed on Linux?
I would like to develop a Hololens remote app on Linux, but I am wondering if there is a way.
How to fix E1696 cannot open source file "atomic_ops.h"? for Holens 2
Problem: After building and deploying, I get the following error: E1696 cannot open source file "atomic_ops.h". I am using a combination of realese and ARMx64 first I used to have unhandled exception errors unhandled exception at…
How to remove the head cursor that appears in unity.
Right now I am creating an experimental environment using mrtk. I would like to have an environment that does not display anything on unity, but the head cursor appears as in the attached image. I have confirmed that this cursor can be erased by…
Can the Azure Spatial Anchor feature implemented by HoloLens 1st gen and how to implement that?
I 'm watching these tutorials and want to implement the Azure Spatial Anchor feature on my HoloLens 1st gen. https://learn.microsoft.com/en-us/training/modules/azure-spatial-anchors-tutorials/3-exercise-get-started-with-azure-spatial-anchors I wonder how…
Is it possible to disable the Hololens 2 in-built wrist menu?
I have created an application for the HoloLens 2 through Unity to be used by surgeons in assisting operations. The application works well however during testing, the hand movements and actions of the surgeon can accidently, and frequently, bring up the…
How to (1) prevent initial movements after grabs, (2) set narrower grab thresholds, and (3) check pinching point calculation?
Inquiries May I see how to prevent initial movement after grabbing an object with MRTK3? May I see how to set smaller thresholds for detecting grab actions? Also, may I see how pinching points are calculated? Problem statement (1) The position of an…
Hololens 2: QR Code Tracking in Unity not functional when Holographic Remoting
I am using the codebase provided in the example documentation (https://github.com/microsoft/MixedReality-QRCode-Sample). When I run this with holographic remoting, the QR codes are picked, but the position is never updated (SpatialGraphNode functions…
Hololens 2 camera view memory leak
How do I prevent my Hololens 2 app from crashing due to memory usage when periodically capturing the camera view and displaying it on the screen? I've tried using the PhotoCapture method and WebCamTexture in Unity, but both methods cause memory usage to…