Hey all! The Overture (Demo) and Track 1 of LIFELIKE will be releasing on Steam tomorrow (5/2). I've been quiet about this announcement because I have been extr...
Hello! I am very happy to announce that all cutscenes are in-engine, and I have begun final polishing! This is a seriously cutscene dense track, I wouldn’t be...
Hello! It’s been a moment, hasn’t it. I’ve been working steadily on Track 2 these past weeks and have completed quite a few cutscenes that are now in engi...
Hello! Another quick update this time with some good news: I had a very productive few weeks! I have one more non-story related cutscene to wrap up before I mov...
Hello! I’m back and mostly finished with my non-gamedev obligations. I managed to get a reasonable amount of work done as well, here’s what happened: NPC sp...
(Expect logs every other Tuesday from now on!) Hello! Not a ton to report from me, but I do want to keep on top of posting these—they help keep me motivated a...
Hello! I’ve been getting back into the swing of development for the past two weeks, here’s what’s happened since we last talked: Flavor text is IN! (I did...
Hello! It’s been a minute. Some big things happened since I last wrote: I graduated ! Now I officially make video games, yay! This is a huge weight off my sho...