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Imperial Panda Games

11
Posts
3
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A member registered Mar 08, 2023 · View creator page →

Creator of

Recent community posts

I like this game! Had some issues with the controls, like the mouse moving outside the window and not knowing what I was supposed to be doing. The game challenging but not too difficult, and it incorporates the theme really well! Good job on the sound design as well, the music and sound effects were great!

Thanks! Appreciate you trying it out!

Thanks for giving it a try! Glad you found it enjoyable. Art and sound are definitely a bit trickier for me for sure, especially on a time crunch. I appreciate your feedback!

The art style is very consistent and nice, and great job on the sound design. It would be nice if there was more control over your units, it's hard to strategize when they're getting pushed all over the place. But overall it's a great little game!

I'd love to hear any feedback you have for my game!

I love the theme and style of this game! It's very cute and engaging, and has a simple yet deep main mechanic! My only critique would be that the movement feels a bit floaty, and the camera getting stuck behind the world geometry makes things a bit tricky. But this is an awesome game, I'm amazed that this was pulled together in 4 days!

I'd love to hear if you have any feedback for my submission as well!

This game seems like it has a lot of potential, but it either wasn't working or I couldn't figure it out. The menus on each tower didn't do anything, and I couldn't seem to unlock any new towers. It also was pretty hard to survive even the first 2 enemies, I had to try repeatedly until I found the 1 combination of towers that allowed me to live.  I like the art direction of the game though!

I'd appreciate any feedback you have for my game as well!

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This is a super cool game! I'm not sure how much it fit the theme, but it has a ton of content and lots of potential, I'm very impressed by the art, the depth of the mechanics, and the polish here! The main issue I was running into was not knowing what to do, there's not much feedback for when you're doing something right or wrong and no reference to look at to find out what to do. The game also froze when I tried to end the tutorial. With a bit more of a guide, this is a game I'd love to play more of!

I'd also love to hear any feedback you might have for my game!

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I like the hand-drawn art! Some of the colors don't work super well together, like white text on yellow backgrounds, but it's unique and stylish. I'm not sure what happened with the slimes, I went straight to their enclosure and attacked them, and they got very small and then never moved. I'm also not sure I saw how the game fit the theme. But there's definitely a lot of potential in this game, and there's a lot of content in the farming and shopping systems!

I'd love to hear any feedback you have for my game submission as well!

The art of this game is incredible, it looks amazing! I loved the scale effects on the main menu too. The game is simple to pick up and yet has a high skill ceiling, which shows some great design! I do think the choice to reduce the world's population if the globe rolls is a bit counter-productive to the game mechanics, since you're encouraged to not move. I think maybe it would be better if there was something like red monsters that fell with the people, and if one of those landed on the world the population decreased. That would encourage the player to engage with the movement and physics of the game more. Overall though, this is a great game!

I'd love to hear any feedback you have about my own submission!

Loved the concept of the revenge loop and using knowledge gained on previous runs to progress on the next run. The "type in the air" mechanic was also very unique! The numbers were very cryptic and seemingly random, I couldn't decipher how to finish the game, but I enjoyed it.

I'd love to hear any feedback you have for my submission as well!

Thank you so much! I'm glad you enjoyed it, I really appreciate your feedback!