Nice and relaxing game. I think there are two bugs. Upgrades count as new tree and you can upgrade trees infinitelly.
Lonesomedigit
Creator of
Recent community posts
Yep, I have added the towers part later in the process and managed to make something what could be considered a proof of concept :-) I planned these dumb towers, automatic targeting towers, beam towers, rocket towers. They even sould have their own "battery capacity" so for a while they could work without source, and there should be a small "batteries"/portable cores with limited capacity which could be recharged near the main core to make it more tower defense on larger scale. Thanks for playing :-)
Very nice shooter, love the graphics and effects. Maybe I played it wrong, but I'd like to shoot in other direction than I am heading. Because I am always runing away from enemies and have to constantly turn back to shoot them. Or, when you are too strong, you don't have to move at all :-) Overall very nice shooter, would like to play it again if you intend to work on it later :-)
Yes, tell me about tutorials, didnt finished mine either :-) But I think I understood all the mechanics from the text. Maybe the doors could open automatically, but that wasnt the issue. Mainly I felt my death is a bit unfair, that there was no way I could have avoided it. But really liked the setting reminded me a bit of Alien Shooter, Alien Swarm with less shooting and more of a stealth approach.
Sorry I am not going there again :-) Very heavy atmosphere, shouldnt have played it at night ... I liked the idea and whole concept, but never managed to scare or outrun the monster. when I saw it, it was already too late for anything. On the first run I got 2 parts in nearby rooms, other runs didnt found anything, probably because they were hidden in locked rooms. Didnt found out how to play properly and not to die instantly, but the game is good, liked playing it :-)
Interesting game, one of the few strategies I've found with nice graphics and setting. I found the rules a bit unclear, or confusing. Some kind of tutorial would surely help. I didnt even quite understood the losing conditions and the game didnt tell me what did I wrong. Also the seasons skip in some way all events and attacks - whether being skipped by spacebar or by building and depleting all turns. Would like to try it again after some minor adjustments. Oh and some bug see the picture :-)
Excellent game, ready to sell quality :-) I had some lags but maybe its my browser. Maybe I would incorporate some rules concerning maximum number of hits or "touches" and ball "holding". Especially holding the ball between my players or against the "net" are excellent trolling tools. I can hold the ball infinitely long and ruining the game for my oponent.
Thanks for playing and sharing the expirience, it's very valuable feedback. As it was mentioned before, not all mechanics are explained or explained enough. I've intended the player to learn them through some intro/tutorial/story but at the end got short on time so it ended quite unclear what and how to do.
Thank you and thank you very much for the gameplay video. Now I can see, why people find it so difficult. The ship has mass and momentum so to control it you need to point the ship not directy to the location you want to go but to adjust the thrust according to current speed and direction. Also the boosters on spacebar are great helpers to maneuver. But yes, definitelly there cloud be a lot of improvements :-)