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sohwathismelvin

689
Posts
8
Topics
28
Followers
6
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A member registered Jun 05, 2020 · View creator page →

Creator of

Recent community posts

nice endless runner. not sure why but the player will stop moving sometimes and the game freeze at the start. great job nonetheless!

love the smoothing music and the art! the mouse move a little too fast and the zoom in feels like couldn't zoom in to other place. awesome job btw!

its really satisfying  when i hit the ball, especially when i hit a score towards my ball. super duper polished!

love the art style! very polished as well! i truly enjoyed it!

very relax city building game! i realized i messed up because i dont have lumber anymore. have to restart the game. great job anyway! 

RIP Hero.

simple game! Camera are a little jerky but i could just hold w while jumping across platform. great job btw! 

i how there is a NPC keep talking to you on the right lol. the swipe seems hard to aim; would be good if i could aim with my mouse. awesome job btw!

Neat! my screen lag abit when i get hit and the humans seems to only be runnning the opposite directions. oh i seems to be slowing down when i collide with a platform. great job btw!

the controls are good just that the player speed is a little fast. great job!

nice idea! i was able to combine heart and attack together. seems like that is something funny to do and was able to attack the enemy, not sure if the enemy was getting "healed" by it 

its a prettty good concept! minor bugs like getting the tornado stuck at the corner and if i force it a little it will go out of map. great job nonetheless!

great and super polished! make me feel like i playing overcook!

controls feel very good! i feel the map could grow as the game goes(y'know, "scaling"). could also add some sfx when the fireball is growing!

perfectly scaled level! really make me think!

love the feedback on the shooting! i think it would be better to use mouse to aim! great job!

the art well done! struggled a little at the start on the command of the mouse. i liek how there is a way to stop the gameplay awhile to strategized. great job!

love the art style! it takes awhile to understand the type of building; quite fun once i understand what each do!

love the idea! the controls are really hard for me. its takes me a long time to pass the first map (skill issue)

neat concept. shrinking and growing is kinda slow, player bouncing while walking feel weird but great job!

thought its going to be a scale my plane game and it caught me by surprise with the other ship! great idea! the ship was a little hard to move and resources quickly run out nearby

took me by a surpise that there is a twist! i wasnt sure if the final map is exactly wat i created. great job nonetheless!

great game! i think it would be good to have a 2x somewhere(or i could have miss it). kinda hard to know where to begin; could give a arrow to on a certain planet! 

congrats! you have  destroy the fabrics of the universe! the last camera shake was intense but fun! great job!

Neat! i think the skill could activate a little faster!

great concept! kinda hard to control both side but its a pretty good idea!

cool idea! the mouse movement are a little fast and some objects are kinda doesnt add to the level like the "lever thing" great job nonetheless!

the implementation was simple and unique! i am glad to see there is language to change and also the words that we put can be different from the answer but the game still manage to pick it up. great job!

this is built to scale! i love the art as well! would be it good if player and the block can move at the same phrase? one with wasd and another with arrow keys. 

well-designed levels! 

a couple of stuff:

- someplace have invisible collisions that stop me from moving forward

- platforms don't move players from left to right (I  know it's hard; I tried before )

- walls can be used for unlimited jumps

great job nonetheless!

(1 edit)

a great way of implementing the theme! adding the undo button is a plus to the game play! congrats! tbh I thought I can go behind the enemies and shoot them but no I cant XD

It is very satisfying to see the critters move around! Having a tutorial might help with the progression of the core mechanics. it might be hard for others though it was fine for me

adding different moving directions with scaling is a interesting take to the time! the direction arrows are a little hard to understand at the start but able to grasp it once we use them. great job!

one of the most unique idea i have faced so far! the art is very nice as well! a bit hard to tune the knobs but everything else is fine!

i got stuck in a door without the laser because I restarted but other than that I love the art! great job!

i saw another music take on the idea but yrs are pretty intuitive on the controls! i think it would be good to use lesser keys at the start and scale up as we go! great job btw!

love the pixel art! i think it would be better if the slash follows the mouse instead of where the player is facing. i faced a bug where I died but also leveled up as well so I got the ability screen but die afterwards. great job btw!

It seems like the ball just has different height but the stop button doesn't seems to be useful. great job nonetheless!

nice art! my knowledge of car parts are bad would be good if there is a cue on which part it asking for 

congrats on making this game! i think is a great idea and it fit the theme well!

quite a funny game! seems like there is some bug where I have 1/ null blueprint and not sure if I am suppose to see something but it a blank blueprint