The music and sound effects make this super relaxing! It's buggy of course, but everyone's games are buggy in the game jams. I'm sure if you had more time you would have figured it out.
I hope you had fun making this! :)
Zyckro
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Neat little game you've made! I like how there is context to what you're doing and with the text and amazing art, you can visualize what kind of journey your little rover goes on! I think some menu sound effects would help a lot considering the entire game is navigating menus. Also, it's a bit too easy if you try to do the first planet only. Otherwise, I can't complain because I was immersed!
Good job! I hope you had fun in the game jam.
OMG this was so impressive! I love that you're trying to emulate that child-like wonder of playing with toys. Such a nice way to interpret the theme. I don't know why, but this reminds me of a Wii Play game were you charge through as a cow and demolish scarecrows haha. I can tell you had fun making the little sounds as if you're a kid making them. My main criticism is that throwing an object can feel awkward with the motion of the arm and having to press a button. I'm guessing it would feel better if you just let go when you let go of LMB. That's pretty much it.
Great work!
This is such a nice little puzzle platformer! The physics were a bit awkward at times and it felt weird having the smaller range, but that didn't take away from my fun at all. It was relaxing and I loved building my character out of calcium. I won't spoil it for others but I love the ending you were able to put together in such a short time :)
Nice job!
That was adorable! I love these stacking games, and making a BIG burger is a fun theme for it. Having bad ingredients is also a really cool spin on the idea.
Most of my feedback comes down to the physics bugs which I'm sure you would be able to handle if you had more time. This would make for a really fun mobile game. Nice work! :)
I liked the game! I'm not sure if the first light switch worked correctly, as it didn't turn on the right side of the room, and by the time a second player entered the equation, there was already a new mechanic being thrown my way (i.e. light switch). Despite that, gravity was fun to mess with, and the puzzles were adequately challenging. Good job!
I am thoroughly impressed by this game. I am a big fan of the pixel art. The movement is fun and engaging. The tongue mechanic is well implemented. The experience doesn't overstay its welcome, introducing mechanics slowly with tutorials throughout. If I had to give any criticism (and this is being nit-picky), it would be that jumping over water of 3 tiles was a bit finicky to pull off. Even so, fantastic job!
I was really engaged in the art and story! My main criticisms are that there isn't clear direction on the fact that the mini-map is able to be interacted with and there tends to be lot of dialogue between each interaction. Nevertheless, beautiful art and a surprisingly polished finished product! Good job!
Simple but relaxing platforming experience! I made it to level 4, where I ran into some collision issues on the bottom character, but otherwise the extent of my playtime was interesting. My main criticism is that the two characters' connection didn't affect me, meaning I just played with each character individually, running into no issues. Good game nonetheless!
Simple but nice experience! My main criticisms are that the player character does not look like he would have the ability to shoot out of his face and that it was a bit difficult to hit the small bats with such small bullets and fast jump. In addition, the health to damage mechanic did not seem too important. Pleasant experience nonetheless!