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Zyckro

31
Posts
3
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A member registered May 06, 2020 · View creator page →

Creator of

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The music and sound effects make this super relaxing! It's buggy of course, but everyone's games are buggy in the game jams. I'm sure if you had more time you would have figured it out.

I hope you had fun making this! :)

Genuinely so impressed! I love the art and vibe you guys went for. The growing and shrinking was fun by itself and I found myself doing it even when I didn't need to.

Hope you guys do well, and that y'all had fun making this! <3

Super fun little dungeon crawler you have here! It was super satisfying it gain upgrades, and I bet some more time to polish would make it even better! Super impressed! Hopefully you had fun!

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Neat little game you've made! I like how there is context to what you're doing and with the text and amazing art, you can visualize what kind of journey your little rover goes on! I think some menu sound effects would help a lot considering the entire game is navigating menus. Also, it's a bit too easy if you try to do the first planet only. Otherwise, I can't complain because I was immersed!

Good job! I hope you had fun in the game jam. 

This game has a lot of potential, and I could see my self spending hours sitting there growing my network. Great work. I hope you had fun this game jam!

Adorable! I can tell you guys had fun and I bet you had a lot of fun making this! Keep on being creative :)

OMG this was so impressive! I love that you're trying to emulate that child-like wonder of playing with toys. Such a nice way to interpret the theme. I don't know why, but this reminds me of a Wii Play game were you charge through as a cow and demolish scarecrows haha. I can tell you had fun making the little sounds as if you're a kid making them. My main criticism is that throwing an object can feel awkward with the motion of the arm and having to press a button. I'm guessing it would feel better if you just let go when you let go of LMB. That's pretty much it.

Great work!

This is such a nice little puzzle platformer! The physics were a bit awkward at times and it felt weird having the smaller range, but that didn't take away from my fun at all. It was relaxing and I loved building my character out of calcium. I won't spoil it for others but I love the ending you were able to put together in such a short time :)

Nice job!

That was adorable! I love these stacking games, and making a BIG burger is a fun theme for it. Having bad ingredients is also a really cool spin on the idea.

Most of my feedback comes down to the physics bugs which I'm sure you would be able to handle if you had more time. This would make for a really fun mobile game. Nice work! :)

This was really fun! I love the little hit sfx! Also the music went hard.

Sometimes I would slide through the enemies while punching and kicking, so that's the main thing. 

Nice!!

I connect with Zoop on a metaphysical level.

That is to say, good stuff!

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Wow! Thank you for taking the time to review my game! Your compliments and feedback really mean a lot to me. I'm happy when people are critical in feedback because it gives me precise direction for improvement.

Thanks for playing!

Sorry for the issues regarding stability in the HTML build, and I do agree the enemy design is not quite serving its purpose. I will make sure to put more thought into these things for the future.

Thanks for playing!

Wacky character and game! Although rough around the edges with a character being prone to getting stuck in small spaces, I had a good time messing around!

I really liked this game! The main mechanic was intuitive, made sense, and really fit with the theme. My main criticism is that the rooms' challenges became slightly repetitive after the first few after uniting Kreepy and Krawly for the first time. 

Good job!

Really nice game with clever puzzles. It was satisfying when the pieces of paper were just the right length to make a bridge, and when they fell in the way you planned. You probably already know the music is on the loud end, but otherwise great game!

I’m glad you enjoyed it! There is a major bug where dying disables level loading, so try beating the game without dying! :)

Thank you very much! Glad you liked it!

I liked the game! I'm not sure if the first light switch worked correctly, as it didn't turn on the right side of the room, and by the time a second player entered the equation, there was already a new mechanic being thrown my way (i.e. light switch). Despite that, gravity was fun to mess with, and the puzzles were adequately challenging. Good job!

I did have sound on, though I recall only hearing jump sound effects.

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I am thoroughly impressed by this game. I am a big fan of the pixel art. The movement is fun and engaging. The tongue mechanic is well implemented. The experience doesn't overstay its welcome, introducing mechanics slowly with tutorials throughout. If I had to give any criticism (and this is being nit-picky), it would be that jumping over water of 3 tiles was a bit finicky to pull off. Even so, fantastic job!

I was really engaged in the art and story! My main criticisms are that there isn't clear direction on the fact that the mini-map is able to be interacted with and there tends to be lot of dialogue between each interaction. Nevertheless, beautiful art and a surprisingly polished finished product! Good job!

Simple but relaxing platforming experience! I made it to level 4, where I ran into some collision issues on the bottom character, but otherwise the extent of my playtime was interesting. My main criticism is that the two characters' connection didn't affect me, meaning I just played with each character individually, running into no issues. Good game nonetheless!

Neat concept, despite being simple. I like the story direction, and I can tell you put a lot of thought into it! The art is unique. The controls are functional, but shooting magic felt slow, so it was difficult to avoid the monsters' attacks. Good job!

Simple but nice experience! My main criticisms are that the player character does not look like he would have the ability to shoot out of his face and that it was a bit difficult to hit the small bats with such small bullets and fast jump. In addition, the health to damage mechanic did not seem too important. Pleasant experience nonetheless!

Thanks for playing; I appreciate the feedback! Sorry the controls were tough to work around in the browser, and the enemy design did not sufficiently portray its function. I will definitely keep that in mind for the future!

I really enjoyed this game! It was engaging and had a neat ascetic! Although I had some framerate stability issues, I thought the experience made for a nice puzzle game.

I really like this spin on Atari Breakout! It isn't too demanding of the player to manage both the paddle and character on top. The sound effects were hilarious. The entire game is actually really engaging! Good job! 

Beautiful game with pleasant sound effects! I had some trouble without a tutorial; nevertheless, I had a blast!

Awesome! Glad you liked it! Certainly considering finishing and ironing out this project because I had a lot of fun making it!