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Yword

269
Posts
105
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8
Following
A member registered May 17, 2014 · View creator page →

Creator of

Recent community posts

No worries! Thank you.

Thank you very much lightningstriker_666 :D

Have a nice day! :D

I just finished all sessions, very unique and interesting concept, and I liked the cute characters too! Well done!

Thank you very much! :D

Really unique and interesting concept! It's quite addictive that I played for about 20 minutes, and my best score is 67.9%.

I just completed! The character movement is great, and I enjoyed the overall level flow and boss fight too.

Thank you very much! :)

Thank you so much for playing!

Awesome! I liked the mechanics where you need to get the king to the top by stacking blocks, it's really challenging! And I liked the artwork and music too.

I found that the blocks will keep sliding when stacking, maybe you can check this out.

https://discussions.unity.com/t/pile-gameobjects-keep-sliding-when-stacked-in-2d...

Wow, the graphics and style are incredible, the gameplay is simple and fun too, my best score is 4762. I think it will be very fun to play with multiple players too. Well done!

Thank you so much!

Wow, it's so cool and stylish, with amazing audio too! My best time is 82. I think the controls is a bit difficult, maybe it will be easier if can move the cursor with mouse, and mouse click to scale up or down.

I just completed all 6 levels! I think the size of middle and small are quite similar, so maybe player will failed the level because of this issue. Overall it's really smooth and polished, and I liked your idea and nice logo too!

Wow, the idea of transforming different sizes of paper is very innovative, and the paper like art style is amazing too! Now I stuck at the rooftop stage where there is a diagonal pipe at the background... never mind, I will try to play again! :D

Thanks a lot for playing!

Yeah, I just completed all 3 levels. I liked the idea of scaling objects, and it has great potential too, maybe it can be applied to more types of objects in new levels too. I think it is a bit difficult to scale with mouse wheel, maybe it will be better if can drag to scale with mouse. Well done! 

Cool idea, and very challenging too, my best result is wave 4... It's really fun to play with upgraded weapon, but not so good when the weapon is downgraded, I think it will be more fun if player can select a part to upgrade every level up, but maybe they need to select a part to downgrade at the same time. Well done!

Thank you so much for the feedback!

Thank you so much! :)

Thank you very much for playing!

Thank you so much! :D

Yeah, I won, and my score is 189.31. It's simple and fun, and the concept is really interesting too!

Hi DatFunKidK, the leaderboard is ready. You can submit your run at here:

https://www.speedrun.com/Cross_Strike

Wow, it's unexpectedly fun and addictive, I enjoy playing it and my best score is 72! I liked the smoothness of dragging and camera movement, and the music fits the gameplay perfectly.

Wow, the various applications of scale are very clever, it is really unexpected that the player can be scaled too. The intro is so cool, and I liked the parallax level too. 

Thank you very much for playing!

I just completed all 9 levels! I liked its graphics and relaxing mood, and the idea is very interesting too!

Thank you so much! :)

Thank you very much! :)

Yeah, I just beat the game after several retries! Very fun and addictive. I think it will be better if can retry from the last level. Well done!

Yeah, I just finished it and my time is 11.41. I really enjoy it. Well done!

Thank you very much DatFunKidK :D

Cool, I just submitted my own speedrun, and I will let you know when the leaderboard is ready.

And your speedrun is awesome too! :D

Wow, it's very fun and challenging, and the block destruction mechanic is very cool too! And it's really nice to be able to unlock all levels too.

Thank you very much for your feedback! And it is really cool to see you again! :D

Thank you so much for playing!

Really cool idea, it's really satisfying to be able to assemble the cubes and unleash the spell, but I felt that it's quite difficult too... maybe it will be easier if the cubes can join and stick together upon touching.

Really cool concept, and the block placement system is great too! But I felt that the game is easy in the first 5 minutes, maybe the enemies will spawn faster, or can increase the cost of the block.

Thank you so much! :)